Published Jun 5th, 2015, 6/5/15 6:17 pm
- 5,265 views, 5 today
- 358 downloads, 1 today
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Method in building organics with lines and spheres!. :)
I started out by building a small model then I cloned it in MCEdit to scale it to around 250 blocks high with the clone option.
Once I have that it will be really blocky and messy but in there is the shape and proportions I original done, because it is faster and easier to build it small then scale it, and it is more accurate.
So, I replace it with lines running through the center of the build, and use spheres where all the joints would be, trying to use a size that would be in the final build, but it really does not matter!.
When I have that I just attack it with the Voxel Sniper lift tool to block out the basic form then I use the fill brush to help with my curves and lines, ball brush it with Voxel Sniper, but that is not the final smooth. the final smoothing is done by hand as well as small parts like hands, feet and other small features that Voxel Sniper can't handle, but that is not in this video part.
I really hope this will help you's that are trying to learn organics, or just to get better at it, or find new ways to approach it. I have many methods to do organics and this is one of my favorites.
I'm willing to do very detailed videos at higher quality with full audio explanations on everything I am doing, If I get the views and I have people to make these tutorials for!.
She is still a bit rough as it is just a demonstration, download the schematic and finish it yourself if you would like.
Render: here

Part One
Part Two
I started out by building a small model then I cloned it in MCEdit to scale it to around 250 blocks high with the clone option.
Once I have that it will be really blocky and messy but in there is the shape and proportions I original done, because it is faster and easier to build it small then scale it, and it is more accurate.
So, I replace it with lines running through the center of the build, and use spheres where all the joints would be, trying to use a size that would be in the final build, but it really does not matter!.
When I have that I just attack it with the Voxel Sniper lift tool to block out the basic form then I use the fill brush to help with my curves and lines, ball brush it with Voxel Sniper, but that is not the final smooth. the final smoothing is done by hand as well as small parts like hands, feet and other small features that Voxel Sniper can't handle, but that is not in this video part.
I really hope this will help you's that are trying to learn organics, or just to get better at it, or find new ways to approach it. I have many methods to do organics and this is one of my favorites.
I'm willing to do very detailed videos at higher quality with full audio explanations on everything I am doing, If I get the views and I have people to make these tutorials for!.
She is still a bit rough as it is just a demonstration, download the schematic and finish it yourself if you would like.
Render: here

Part One
Part Two
Progress | 100% complete |
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female-organic---downloadtutorialspeedbuild
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