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Hey!
Well, I worked on a Flamethrower recently.
In the end, I made 2 concepts:
Portable and stationary Flamethrowers.
Watch the video, to see how they look and work :D
You want a nice flamethrower resource pack? Here you go:
[url=www.mediafire.com/download/17yz5txietb7kfe/3D+Flamethrower.zip
]www.mediafire.com/download/17yz5txietb7kfe/3D+Flamethrower.zip
[/url](Resource Pack by Sibsib92 )
Commands (the important ones):
/scoreboard objectives add time dummy time
/replaceitem entity @a slot.hotbar.0 minecraft:snowball 1 0 {display:{Name:"Flamethrower"},HideFlags:127,ench:[{id:34,lvl:10}]}
/replaceitem entity @a slot.hotbar.1 minecraft:armor_stand 1 0 {display:{Name:"Stationary Flamethrower"},HideFlags:127,ench:[{id:34,lvl:10}]}
/execute @e[type=Snowball,score_time_min=2] ~ ~ ~ /particle flame ~ ~-0.6 ~ 0.1 0 0.1 0.05 20
/execute @e[type=Snowball,score_time_min=3] ~ ~ ~ /particle lava ~ ~-0.2 ~ 0.1 0.1 0.1 0.5 1
/execute @e[type=Snowball,score_time_min=2] ~ ~ ~ /entitydata @e[r=2,type=!Snowball] {Fire:50,Attributes:[{Name:generic.maxHealth,Base:1}],Fuse:1,ignited:1}
/execute @p[rym=136,ry=-136] ~ ~ ~ /entitydata @e[type=ArmorStand,score_time_min=2,score_time=3] {CustomName:"North",CustomNameVisible:false,NoGravity:1,Invulnerable:1,NoBasePlate:1,ShowArms:0,Small:1,Invisible:1,DisabledSlots:2039552,Equipment:[{},{},{},{},{Damage:0,id:dispenser}],Rotation:[180f,0f]}
/execute @e[type=ArmorStand,name=North] ~ ~ ~ /particle flame ~ ~0.9 ~ 0 0 -4 0.08 0
/tp @e[type=Bat,name=North] ~ ~ ~-0.1
/execute @e[type=Bat] ~ ~ ~ /effect @e[type=!Bat,r=1] 7 1 0 true
/execute @e[type=ArmorStand,name=North] ~ ~ ~ /summon Bat ~ ~0.8 ~-0.5 {CustomName:"North",CustomNameVisible:false,Fire:60,Silent:1,NoAI:1,ActiveEffects:[{Id:14,Ambient:1,Amplifier:180,Duration:1000000}],Attributes:[{Name:generic.knockbackResistance,Base:100}]}
Well, I worked on a Flamethrower recently.
In the end, I made 2 concepts:
Portable and stationary Flamethrowers.
Watch the video, to see how they look and work :D
You want a nice flamethrower resource pack? Here you go:
[url=www.mediafire.com/download/17yz5txietb7kfe/3D+Flamethrower.zip
]www.mediafire.com/download/17yz5txietb7kfe/3D+Flamethrower.zip
[/url](Resource Pack by Sibsib92 )
Commands (the important ones):
/scoreboard objectives add time dummy time
/replaceitem entity @a slot.hotbar.0 minecraft:snowball 1 0 {display:{Name:"Flamethrower"},HideFlags:127,ench:[{id:34,lvl:10}]}
/replaceitem entity @a slot.hotbar.1 minecraft:armor_stand 1 0 {display:{Name:"Stationary Flamethrower"},HideFlags:127,ench:[{id:34,lvl:10}]}
/execute @e[type=Snowball,score_time_min=2] ~ ~ ~ /particle flame ~ ~-0.6 ~ 0.1 0 0.1 0.05 20
/execute @e[type=Snowball,score_time_min=3] ~ ~ ~ /particle lava ~ ~-0.2 ~ 0.1 0.1 0.1 0.5 1
/execute @e[type=Snowball,score_time_min=2] ~ ~ ~ /entitydata @e[r=2,type=!Snowball] {Fire:50,Attributes:[{Name:generic.maxHealth,Base:1}],Fuse:1,ignited:1}
/execute @p[rym=136,ry=-136] ~ ~ ~ /entitydata @e[type=ArmorStand,score_time_min=2,score_time=3] {CustomName:"North",CustomNameVisible:false,NoGravity:1,Invulnerable:1,NoBasePlate:1,ShowArms:0,Small:1,Invisible:1,DisabledSlots:2039552,Equipment:[{},{},{},{},{Damage:0,id:dispenser}],Rotation:[180f,0f]}
/execute @e[type=ArmorStand,name=North] ~ ~ ~ /particle flame ~ ~0.9 ~ 0 0 -4 0.08 0
/tp @e[type=Bat,name=North] ~ ~ ~-0.1
/execute @e[type=Bat] ~ ~ ~ /effect @e[type=!Bat,r=1] 7 1 0 true
/execute @e[type=ArmorStand,name=North] ~ ~ ~ /summon Bat ~ ~0.8 ~-0.5 {CustomName:"North",CustomNameVisible:false,Fire:60,Silent:1,NoAI:1,ActiveEffects:[{Id:14,Ambient:1,Amplifier:180,Duration:1000000}],Attributes:[{Name:generic.knockbackResistance,Base:100}]}
Progress | 100% complete |
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1 Update Logs
17.01.2015 : by IJAMinecraft 01/17/2015 7:39:40 amJan 17th, 2015
I added a download link for this project, too.
tools/tracking
3117201
2
flamethrower-in-vanilla-minecraft
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It's a minecraft conent auto downloader and installer. The program's new version isn't out yet, but we need some content before launch. Here's some screenshots: http://imgur.com/a/kvhLo
Form: https://docs.google.com/forms/d/1Oovjrp4SyCnDsH59p--I4yXaIbCdbx2sYC7B12-LVAk/viewform
Forgot to ask, can I use also the double jump concept for the scout?