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Welcome to the Five Nights At Freddy`s - Multiplayer map page.
On this map you will be able to play various parts of FNAF, starting with first game and ending with the latest games, and (possibly) will be able to specify your own locations. There are 2 teams in total on the map: 1 - people/guards, 2 - robots/animatronics.
Each part of FNAF has its own unique gameplay and almost every animatronic from the original game (as well as the new one) can be played.
- For people/guards to win, certain conditions must be met (mainly living 6 game hours).
- For victory, the winning team is given points for which they can buy various abilities for animatronics, as well as skins.
- For finishing the game, the server is given global points, for which new maps are opened.
- Each animatronic has its own abilities, and during the game you can choose a maximum of 2 abilities (if there are no abilities, standard ones are issued).
Description
At the moment, the map is undergoing not the first global changes (Currently 6 reworks) and therefore there are no links to download the map yet, but here’s what will happen:On this map you will be able to play various parts of FNAF, starting with first game and ending with the latest games, and (possibly) will be able to specify your own locations. There are 2 teams in total on the map: 1 - people/guards, 2 - robots/animatronics.
Each part of FNAF has its own unique gameplay and almost every animatronic from the original game (as well as the new one) can be played.
Gameplay
- Before starting the game, players choose the map they will play on and select the characters they will play for (unless, of course, a random start is selected, where characters are given out randomly).- For people/guards to win, certain conditions must be met (mainly living 6 game hours).
- For victory, the winning team is given points for which they can buy various abilities for animatronics, as well as skins.
- For finishing the game, the server is given global points, for which new maps are opened.
- Each animatronic has its own abilities, and during the game you can choose a maximum of 2 abilities (if there are no abilities, standard ones are issued).
History
This map has been rebuilt by me and Detherrr (Ilya) 6 times already (the images show a successful iteration of the 3.0 map).- Version 0.0 - The earliest version of the map where only command blocks were used without data packs and in truth, this is the only map in which 2 parts of the gameplay were made, but there were no abilities, decor, etc.
- Version 1.0 - Version of the map, where fnafs were decoratively built from 1 to UCN (at that time there were no other fnafs). This is the only version that had access to download.
- Version 2.0 - The version of the map where ideas about adding custom modes began to appear (Changelog 3) and where the maps were very large (especially FFPS, where the task of the game was completely changed). In this version I abandoned the use of textures pack.
- Version 3.0 - Stable version of the map, where a lot has been done and where features were added for the first time: climbing under tables, going outside, the street itself, many Easter eggs, 2 fnaf. But ultimately due to problems transferring commands to new versions (from 1.18.2 to 1.21).
- Version 4.0 - The most unsuccessful version of the map. Only 1 fnaf was built (and then only a building) and it was too big (it takes 5 minutes to run around the entire map), so the map was immediately abandoned.
- Version 5.0 - The latest version of the map and it is still under construction. In this version, texture packs will return, but only for some decorative blocks and ability icons.
3 Update Logs
Update #3 : by sashado 01/26/2022 11:22:31 amJanuary 26, 2022 @ 4:22 pm UTC
Well hello in short! I decided to completely rebuild the map because I can. At the moment, from the functional modes there is only fnaf 1.
fnaf 1:
* Removed spawn for Golden Freddy now not in Fredbear Family Diner, now he spawns in secret room #2
* Secret room #1 can only be accessed through the ventilation.
* Added more ventilation.
* Animatronics can now disable cameras (max 5)
* Added energy for Animatronics, now if they stand at the door for a long time, they will quickly start to thin out and after it is discharged, it will be sent to the stage.
* Added random events:
1. More rooms
2. Lots of light.
3. Little light.
4. Fix my door.
5. Random spawns.
etc.
* Flashlight can now blind animatronics, does not work on Freddy and Golden Freddy. Stops working at all if the LOTS OF LIGHT event is enabled.
* The map has become larger
* Now if there is 1 animatronic on the map, then he can walk anywhere (if it's Sparky, then he can deal damage)
* Active cameras glow green/
P.S :I don’t know if all this that I wrote works if there are more than 3 people on the map ¯\_( ツ)_/¯
P.P.S :
An update is possible someday ¯\_( ツ)_/¯
fnaf 1:
* Removed spawn for Golden Freddy now not in Fredbear Family Diner, now he spawns in secret room #2
* Secret room #1 can only be accessed through the ventilation.
* Added more ventilation.
* Animatronics can now disable cameras (max 5)
* Added energy for Animatronics, now if they stand at the door for a long time, they will quickly start to thin out and after it is discharged, it will be sent to the stage.
* Added random events:
1. More rooms
2. Lots of light.
3. Little light.
4. Fix my door.
5. Random spawns.
etc.
* Flashlight can now blind animatronics, does not work on Freddy and Golden Freddy. Stops working at all if the LOTS OF LIGHT event is enabled.
* The map has become larger
* Now if there is 1 animatronic on the map, then he can walk anywhere (if it's Sparky, then he can deal damage)
* Active cameras glow green/
P.S :I don’t know if all this that I wrote works if there are more than 3 people on the map ¯\_( ツ)_/¯
P.P.S :
An update is possible someday ¯\_( ツ)_/¯
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I am currently building additional locations for UCN½