• • 4/14/25 8:19 am • 4 logs
- 1.2k views • 2 today
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Added CreditHi_I_Exist
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This is a rather difficult parkour that gets more difficult quickly. There is also multiple cases of backtracking, reuse of parkour, and figuring out where to go (even if the map is very linear).
I designed this with someone else when I found out about a glitch involving clipping into a ceiling by getting inside of a block while crawling.
There are 3 checkpoints in this map. Note that this map is still quite long, and missing a jump results in either loss of progress or death.
There is now also 8 extra checkpoints in this map if you enable the practice mode. Note that you may not get the full experience if you turn it on.
This map may be decent if you are looking to get into basic command block stuff, almost all of the circuitry and logic is exposed and labelled.
This map was made in 1.20.2.
I designed this with someone else when I found out about a glitch involving clipping into a ceiling by getting inside of a block while crawling.
There are 3 checkpoints in this map. Note that this map is still quite long, and missing a jump results in either loss of progress or death.
There is now also 8 extra checkpoints in this map if you enable the practice mode. Note that you may not get the full experience if you turn it on.
This map may be decent if you are looking to get into basic command block stuff, almost all of the circuitry and logic is exposed and labelled.
This map was made in 1.20.2.
4 Update Logs
Update 4.2 : by aus2004 04/14/2025 8:19:20 amApril 14, 2025 @ 12:19 pm UTC
Alright for real this time, this is the final update.
Changed practice checkpoint pressure plates from Light Weighted to Stone, to prevent cheese with arrow rain
Removed residual experience from myself
Changed practice checkpoint pressure plates from Light Weighted to Stone, to prevent cheese with arrow rain
Removed residual experience from myself
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