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Hallosville, Festive County, [REDACTED], United States of America
Disclaimer: Yes, I know it's spelled "Hallows", I first made this name when I was about 10 so it's sticking spelled wrong.
Hallosville is a small town in the middle of an undisclosed mountain range in the continental United States in an undisclosed state, Festive County, and the Hallos Valley. The City of Hallosville was established in 1907, has a population of 884 residents, and is at an elevation of 7,248ft (2,209m).
The Hallos Valley is a high-elevation valley with multiple mountains surrounding it. The tallest mountain around it is the mythical Mt. Spook with a peak elevation of 14,505ft (4,421m). Directly next to Mt. Spook is Nightmare Peak which sits at an elevation of 10,570ft (3,222m). Due to an unknown phenomenon, both peaks are constantly lit during nights in mid-autumn, this phenomenon has puzzled scientists for a century and a half since its discovery. Most of the Mountains surrounding the small valley are between 11,000 feet and 14,000 feet in elevation with very steep cliffs, historically the only way into the Valley was Skelet Pass on the eastern slopes of the Valley.
You find yourself transported to this town, with no money, just a hotel room and a dream. A dream to trick-or-treat to collect candy and protect the town from [REDACTED]. Buy costumes with candy, trick-or-treat to further enrich yourself, explore the town and it's unusual residents/history, and compete in player-events that happen throughout the season of Hallos. Weirder still, you find the residents to be people you may see on the TNTWCraft Minecraft Server, but they are different- with different names and aspirations and don't seem to recognize you or their player-counterparts.
Project Information
- This project will be playable in vanilla Minecraft, with a given resourcepack and the need for Optifine (Or an Optifine-Equivalent, such as Sodium or Optifabric) for certain textures and/or models. -
- Will be playable on the most recent Minecraft Java version upon release. -
- Will only be accessible from the dates of Sept 28, 2025 - Nov 1, 2025. -
- Will be accessible via the multiplayer server play.tntwcraft.net. -
- Has been in ongoing development since June 2023, but has had previous non-public iterations. -
- Will be accessible in English with minimal German support. -
Project Goals
- Effectively treat Minecraft as a game engine to share stories and express a love for the autumn holiday of Halloween in an usual format. -
- Create a game that is fun to play, a world that is fun to explore, and characters/lore that is fun to discover. -
- Engage players in an experience that they can share together by talking with NPCs and exploring the town as it changes over the month. -
Content
- Trick-or-treating across ~50 houses on the map that are adaptable based on costume. [Completed] -
- A map that is somewhat large and nice-looking. [Completed] -
- LORE [Completed] -
- Ability to talk to the residents of the town during the month. [WIP, ~20%] -
- A shop system that allows players to buy items for quality of life improvements such as speed. [Completed] -
- The ability for players to send back trophies from their adventures in Hallosville back to the Survival Multiplayer World [WIP, ~0%] -
- Quest and adventures that are not only fun but engaging [WIP, ~20%] -
Credits
Hallosville
A Schimmel Project
TNTWCraft
TNTWDev
Development
UndergradMold - Lead Developer, Banner Dialogue System
DTNTW - Paragon Dialogue System, Hotel System
Additional Thanks
TNTW Studios
Cowman Games
Storyboarding
UndergradMold - Main Director
DTNTW - "Carl Tate"
Building
UndergradMold
Emerald_Games
NeinEinhorni
DTNTW
GrandiosoJam906
Whxnes
JOIN THE TNTWCRAFT COMMUNITY HERE
Credit | DTNTW, Emerald_Games, Whxnes, NeinEinhorni, GrandiosoJam906, SnackaFackly |
Progress | 75% complete |
Tags |
3 Update Logs
Hallosville End of Development - Project Delay : by UndergradMold 09/18/2024 1:44:31 amSep 18th, 2024
Different things that have occurred in my life have caused this project to fall behind; on top of that, burnout has been really hard on this project and I am unable to finish this project by the end of the month which is the original deadline.
This was already announced on the TNTWCraft Discord, which is a better way to receive updates on Hallosville, Fallout: Portland, or Fallout 1.
Hallosville's new release date is Sunday, September 28th, 2025.
Sorry for any disappointment and lack of updates in the past few months, Hallosville will return, and even better than last time!
~UndergradMold,
Lead Developer
This was already announced on the TNTWCraft Discord, which is a better way to receive updates on Hallosville, Fallout: Portland, or Fallout 1.
Hallosville's new release date is Sunday, September 28th, 2025.
Sorry for any disappointment and lack of updates in the past few months, Hallosville will return, and even better than last time!
~UndergradMold,
Lead Developer
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