Minecraft Maps / Redstone Device

Improved lights-out! game

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Clarvel's Avatar Clarvel
Level 19 : Journeyman Engineer
7
After watching TheVoxelBox's lightsout game, I thought I could create a smaller, more compact version of the game. The original game starts with a pre-arranged set of lights on the game grid, and the goal of the game is to turn off all the lights. Each light you press changes itself and its adjacent neighbors.

In the minecraft version, the pressure plate replaces the switch, and the redstone signal is the light on/off state.


I was able to shave off 1 block from 2 sides of the original unit, bringing the size from 5x5 to 4x4. While this may not seem like a large improvement, in a medium to large board, like the 10units x 10units schematic below, you save 10 blocks in each direction. I was able to do this by abusing the fact that redstone only travels through 15 blocks of dust, so the wires are designed so that the adjacent unit is within range, but the unit after that one is not in range. the on/off switching is the same system as in the voxelbox's version, just laid out differently.

Schematic is a 10unit x 10unit board.
There is now a reset pressure plate in one of the corners.
If you want a larger or smaller board, please ask.
Progress100% complete
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1 Update Logs

Update #1 : by Clarvel 05/21/2012 10:20:15 pmMay 21st, 2012

Updated:
Pictures
Bigger schematic file of the completed board
Added a reset switch without increasing the size of the game.

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