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You find yourself in a spacious room with a table. You can hear a voice talking to you, but it isn't attached to any visible entity. It is telling you to complete a mission, but you don't know why. Who are you? Why are you here? Something big is happening, and you feel you're part of it...
Infiltration is a map I made for TheKingOfArkel's competition. It's based around secret agents and utilising gadgets to complete missions without being seen. That's what it is on the surface, anyway. Deep down, it questions the true meaning of seemingly simple adventure maps. In the end, you must make a decision that could make or break everything you know.
You can get a few different guns (bows) in this. You start off with the pistol, but by having a look around, you can get better weaponry. They're useless when it comes to actually progressing through the map, since there's no combat (except at the end of Mission 1). They're designed to act as collectables.
There are currently six possible achievements in the map. I might add more. I might not. I tried to make each of them both difficult and intriguing, and that took a little while. I have plans for room D8, though, that is slightly tied in with achievements, so stay tuned!
Infiltration requires no resource packs or mods. I have tested it, and it is completely bug-free. Please feel free to leave any feedback, constructive criticism, complaints, love letters, etc. in the comments below.
Infiltration is a map I made for TheKingOfArkel's competition. It's based around secret agents and utilising gadgets to complete missions without being seen. That's what it is on the surface, anyway. Deep down, it questions the true meaning of seemingly simple adventure maps. In the end, you must make a decision that could make or break everything you know.
You can get a few different guns (bows) in this. You start off with the pistol, but by having a look around, you can get better weaponry. They're useless when it comes to actually progressing through the map, since there's no combat (except at the end of Mission 1). They're designed to act as collectables.
There are currently six possible achievements in the map. I might add more. I might not. I tried to make each of them both difficult and intriguing, and that took a little while. I have plans for room D8, though, that is slightly tied in with achievements, so stay tuned!
Infiltration requires no resource packs or mods. I have tested it, and it is completely bug-free. Please feel free to leave any feedback, constructive criticism, complaints, love letters, etc. in the comments below.
Progress | 100% complete |
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4 Update Logs
Debugged! Again : by yoda473 10/04/2015 9:13:23 pmOct 4th, 2015
I've fixed some bugs. Nothing that flash, really. But maps are usually better off without them, y'know?
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