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I've been putting this together for the past couple of days to address the never ending supply of ugly test track maps that don't have any concern over how textures work with each other. While, yes, this map will include a block by block look at each texture, it also will include (hopefully varying and improving with time) buildings of generic architecture that ought to work with virtually any pack.
Credits to Emily's guide to aesthetically pleasing homes and Novv's Medieval Building Bundle for instruction and inspiration.
Credits to Emily's guide to aesthetically pleasing homes and Novv's Medieval Building Bundle for instruction and inspiration.
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Forum topic: Kab's Texture Pack Showcase MapProgress | 100% complete |
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10 Update Logs
Update #10 : by Kabonos 11/19/2012 9:35:04 pmNov 19th, 2012
Added a small neighborhood
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Hey guys. I've been away for a while for personal reasons, and it's safe to say that I probably won't be coming back. Kyctarniq has my permission to maintain the map and start a new thread which can be found here.
I'm glad this map has become so widely used by texture artists and video reviewers, maintaining it was a joy. Keep the feedback coming for Kyctarniq - it's not the easiest thing in the world to arrange every block and texture in the game. I've had a few moments myself where I've released a version missing an obvious block like dirt, grass, glass, or glowstone.
Happy mining, lots of diamonds.