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Today I have for you the bottom floor of my Labyrinth survival challenge
Rules are simple
1. Survive- crafting allowed
2. Do not break Diamond Blocks and Gold Blocks - all other blocks you can break.
3. Play on Normal or Hard- creative mode and peaceful setting not allowed.
You must enter the Labyrinth through the top fountain with nothing and survive within the maze and puzzles. You will find materials to survive and the bottom floors. You can build and craft and take anything you can to survive. Be aware that because you can build and craft, all rooms can just be powered through as you gain materials, making it easy to get around puzzles if you have the right materials (Simon and Lewis will like that)
Inspiration comes from Ultima Underwold: Stygian Abyss were the map is a dungeon, but you must live in it.
To come:
1. Story and plot write up
2. Two more floors with secrets, puzzles and space to build.
3. Multiplayer enabled
1. Bedrock is hard and unbreakable- but stone can be useful. It might not be hard to spot hiding in walls.
2. Chests are key to surviving - they are hidden across the rooms (22 so far)
3. That grass block might be temping and be hiding something, but think about this... if you destroy it- you'll never see grass again. How can you get it to spread?!
4. Have you seen gold blocks? those are often in the way to secret rooms and maze advancement. You may want to find a diamond block to use with a lever to see what comes next.
5. If you start finding ingredients- you may want to research potions. It may help you figure out what you need to do.
Rules are simple
1. Survive- crafting allowed
2. Do not break Diamond Blocks and Gold Blocks - all other blocks you can break.
3. Play on Normal or Hard- creative mode and peaceful setting not allowed.
You must enter the Labyrinth through the top fountain with nothing and survive within the maze and puzzles. You will find materials to survive and the bottom floors. You can build and craft and take anything you can to survive. Be aware that because you can build and craft, all rooms can just be powered through as you gain materials, making it easy to get around puzzles if you have the right materials (Simon and Lewis will like that)
Inspiration comes from Ultima Underwold: Stygian Abyss were the map is a dungeon, but you must live in it.
To come:
1. Story and plot write up
2. Two more floors with secrets, puzzles and space to build.
3. Multiplayer enabled
Additional Notes
TIPS1. Bedrock is hard and unbreakable- but stone can be useful. It might not be hard to spot hiding in walls.
2. Chests are key to surviving - they are hidden across the rooms (22 so far)
3. That grass block might be temping and be hiding something, but think about this... if you destroy it- you'll never see grass again. How can you get it to spread?!
4. Have you seen gold blocks? those are often in the way to secret rooms and maze advancement. You may want to find a diamond block to use with a lever to see what comes next.
5. If you start finding ingredients- you may want to research potions. It may help you figure out what you need to do.
| Progress | 75% complete |
| Tags |
3 Update Logs
Update #3 : by Iriis 01/09/2012 3:05:30 pmJanuary 9, 2012 @ 8:05 pm UTC
Floor 3 is complete - more mob chambers added and new corridors to explore. There is a hidden tomb in the new area with a clue to a room not yet made- but it will be vital to surviving it!
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