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Hey! As an extension of my last project, the Unstackable Call System, I've made this potion brewing system which is completely controlled by lecterns. The lectern on the left is for potion selection and includes all 15 currently available potions. The lectern on the right controls modifiers such as extended, enhanced, splash, and lingering, as well as all different combinations.
Previously I've only seen Lectern system that either don't include all potions, or have a separate button/lever selection for the modifiers, and I wanted it to be completely controlled by two books only. This is what I came up with. Is it huge? Yes. Is it over engineered? Also yes. But does it do the job? Yes.
Previously I've only seen Lectern system that either don't include all potions, or have a separate button/lever selection for the modifiers, and I wanted it to be completely controlled by two books only. This is what I came up with. Is it huge? Yes. Is it over engineered? Also yes. But does it do the job? Yes.
1 Update Logs
Update #1 : by GildedSimian 04/24/2020 1:40:20 pmApril 24, 2020 @ 5:40 pm UTC
So after not being super pleased with the last system I hit the drawing board and greatly improved upon the design in my opinion. While the dimensions are roughly the same, the new design is 1 block shorter but cuts out a huge section of redstone on the modifier side and cleans up the rest of the redstone. The new system is also faster and quieter. I've also included a horizontal design if you would prefer that look/easier access to the ingredient storage.
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