Published Jul 18th, 2014, 7/18/14 7:22 pm
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Project: Leviathan
Hi there,
The birth of Levianthan began in March, and turned out to be not one, as I originally thought, but two creatures.
The head part, of the female splashing out of the water, has been rehashed from a previous build of mine 'Medusa'... because?... umm.. I started to develope a seafood intolerance, mainly from handling all those fish scales (:
Built by:
*Voxel Sniper
*World Edit
*MC Edit (to move larger parts and to add the still water blocks in the 'splash')
*Grid layout and stick figure lines to get the proportions
Screenshots:
*Texture Packs used - Default
*Shaders
*Optifine
Build Height:
*Second block above bedrock to sky limit
Many Thanks and recommendations got to the awesome EnderworkBench for his amazing Cinematic!
www.youtube.com/user/EnderWorkbench
https://twitter.com/EnderWorkbench
Hi there,
The birth of Levianthan began in March, and turned out to be not one, as I originally thought, but two creatures.
The head part, of the female splashing out of the water, has been rehashed from a previous build of mine 'Medusa'... because?... umm.. I started to develope a seafood intolerance, mainly from handling all those fish scales (:
Built by:
*Voxel Sniper
*World Edit
*MC Edit (to move larger parts and to add the still water blocks in the 'splash')
*Grid layout and stick figure lines to get the proportions
Screenshots:
*Texture Packs used - Default
*Shaders
*Optifine
Build Height:
*Second block above bedrock to sky limit
Many Thanks and recommendations got to the awesome EnderworkBench for his amazing Cinematic!
www.youtube.com/user/EnderWorkbench
https://twitter.com/EnderWorkbench
Progress | 100% complete |
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Thanks Plutouthere
Seus V10.0 Performance Heavy (Murky water, no clouds)
Seus V10.1Ultra- DOF (Clear water, clouds)