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I got tired of normal mazes, because if you would walk around, following one wall (the wall on your right or left) you would eventually find the exit.
Finding the exit in this maze won't be so hard, but being at the exit at the right time is. Because I use a counting circuit, which will add one when walking through a red tunnel and subtract one when walking through a blue tunnel (each tunnel is one way only). And to open the exit door, the counting circuit should have a certain value, I chose seven. This value can be monitored by a big display in the ceiling. But also keep in mind that this value can not be smaller than zero or be bigger than nine.
Finding the exit in this maze won't be so hard, but being at the exit at the right time is. Because I use a counting circuit, which will add one when walking through a red tunnel and subtract one when walking through a blue tunnel (each tunnel is one way only). And to open the exit door, the counting circuit should have a certain value, I chose seven. This value can be monitored by a big display in the ceiling. But also keep in mind that this value can not be smaller than zero or be bigger than nine.
A solution:
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Progress | 100% complete |
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1 Update Logs
Update #1 : by fibonatic 08/26/2011 5:53:58 pmAug 26th, 2011
I selected a one block thick layer to little when I made the schematic, that led to a malfunction of the reset pressure plat. But that is now fixed.
tools/tracking
136551
2
logic-maze
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Sounds great to :) Multiple mazes in one map, could make it so theres a little village inbetween the mazes, so you can shop (If you use a money system, like me haha) and have a place and stuff, a few sites and things, then another maze, until you get to the biggest town on the map :) would be pretty good :)