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In 2012, I worked on a project to recreate the titular building from Luigi's Mansion.
It has not aged well, to say the least. With amateur building skills, photos taken with a horrible '''''HD''''' texture pack, and much, much more cobblestone than necessary, it was well overdue for an update. No, not even that - it needed to be torn down and rebuilt anew.
So, with the newest snapshot and a wiser, older me, I recreated my recreation of Luigi's Mansion, using the 3DS version as a reference.
FEATURES:
It has not aged well, to say the least. With amateur building skills, photos taken with a horrible '''''HD''''' texture pack, and much, much more cobblestone than necessary, it was well overdue for an update. No, not even that - it needed to be torn down and rebuilt anew.
So, with the newest snapshot and a wiser, older me, I recreated my recreation of Luigi's Mansion, using the 3DS version as a reference.
FEATURES:
- Every room from the mansion (and E. Gadd's lab) recreated in stunning detail!
- Enough food and tables to make the Mansion work as a survival base! (If you like Superflat maps, that is.)
- Based on the higher-quality 3DS version of Luigi's Mansion! (Except for the Gallery, which uses the GameCube version due to time and size constraints.)
- A huge forest that hasn't been added yet due to said time constraints! Just imagine a bunch of trees outside, okay?
Progress | 95% complete |
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3 Update Logs
v1.2 Changes : by Mundycraft 06/21/2020 2:10:40 amJun 21st, 2020
An all-new update is here! And it only took, like, a year. Here are the changes, although they're surprisingly minor given how much was changed:
- Replaced the outside planks of the mansion with warped planks. I also fixed up the front door archway.
- Updated the mansion's rooms with new 1.15 and 1.16 blocks.
- Replaced inaccurate fire/torch instances with soul fire/torches.
- Added a few more trees outside. The dead tree forest still hasn't been added, though.
- Replaced the level icon with a more fitting one.
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Y'see, I might have messed up a kill command and removed the item frames, armor stands, and paintings from the final map right before release. Yes, really. Thankfully, I had a backup that I made before my last quality sweep that's pretty much complete and has the missing entities, so I uploaded that instead.
I'll release the final map w/ fixed entities later today.