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DOWNLOAD: www.mediafire.com/?19aklpq5z8j613g
all technical terms definitions are in the bottom of the desc
just a heads up: this thing does like to spit TNT in random directions at times, and i highly recommend NOT increasing the frequency of the clock!
Style: Linear
Frequency: 2.5 TNT/s
Power: Very high
Consistency: Inconsistent
this is a design for capital ships-just mcedit them into the hull and hook them up to one big clock
Style: where the dispensers are/the pattern-linear has high power but low frequency and consistency
Frequency: How much TNT is being output:higher is better as there is less of a chance of stray shots getting through
Power: degree of force the shield puts out-higher is better
Consistency: how evenly the force is distributed in the unit. higher is better
all technical terms definitions are in the bottom of the desc
just a heads up: this thing does like to spit TNT in random directions at times, and i highly recommend NOT increasing the frequency of the clock!
Style: Linear
Frequency: 2.5 TNT/s
Power: Very high
Consistency: Inconsistent
this is a design for capital ships-just mcedit them into the hull and hook them up to one big clock
Style: where the dispensers are/the pattern-linear has high power but low frequency and consistency
Frequency: How much TNT is being output:higher is better as there is less of a chance of stray shots getting through
Power: degree of force the shield puts out-higher is better
Consistency: how evenly the force is distributed in the unit. higher is better
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linear shields are kinda crap though, don't use them lol