• 12/1/14 4:58 pm
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A real "random" number generator that create number from 0 to 9999 each gametick. This can be used for calculating chances for different custom mechanics like drop chances, unqiue paths based on values and such things.
These scoreboard values contains the generated numbers
▷ TargetName ▷ TargetObjective ▷ Description
▷ rand_10 ▷ RandomGen ▷ contains values from 0 to 9
▷ rand_100 ▷ RandomGen ▷ contains values from 0 to 99
▷ rand_1000 ▷ RandomGen ▷ contains values from 0 to 999
▷ rand_10000 ▷ RandomGen ▷ contains values from 0 to 9999
Transfer a number (0-99) to the nearest player
▷ /scoreboard players operation @p {yourobjective} rand_100 RandomGen
Testing for a value
▷/execute @a[score_{yourobjective}_min=0,score_{yourobjective}_min=9] ~ ~ ~ /{actions}
this a 10% chance to get executed
These scoreboard values contains the generated numbers
▷ TargetName ▷ TargetObjective ▷ Description
▷ rand_10 ▷ RandomGen ▷ contains values from 0 to 9
▷ rand_100 ▷ RandomGen ▷ contains values from 0 to 99
▷ rand_1000 ▷ RandomGen ▷ contains values from 0 to 999
▷ rand_10000 ▷ RandomGen ▷ contains values from 0 to 9999
Transfer a number (0-99) to the nearest player
▷ /scoreboard players operation @p {yourobjective} rand_100 RandomGen
Testing for a value
▷/execute @a[score_{yourobjective}_min=0,score_{yourobjective}_min=9] ~ ~ ~ /{actions}
this a 10% chance to get executed
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