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MC: 1.12.2
RP: John Smith- Legacy 1.12
Shaders: Sildur's Vibrant Shaders v 1.17
Medieval Castle and Town
NOTE: This version is no longer being updated. Please check out Lynworth Castle: Reforged to see this map updated with the Conquest Reforged Mod.
This build depicts a medieval castle situated on the coast. It consists of a large keep as the main living space and final defense for the local lord. The bailey contains a great hall, chapel and solar, as well as kitchens, stables, barracks and storage.
The keep has 5 levels reached by a spiral staircase which twists (as all in the castle do) to the left as you climb giving advantage to right-handed defenders. The top floor, or garret, is used to house servants, the next level is the private chamber of the lord, next is the main hall, or living quarters for the lord and his household, the ground floor is for cooking and storage, and finally the lowest level has more grisly functions...
The castle has many working gardrobes (toilets), including a urinal attached to the great hall (all that mead and ale has to go somewhere). There is also a system that collects rain-water from the kitchen roof to a cistern in the castle wall that feeds a sink in the kitchen. The sink then drains to the exterior. (Hoping the aquatic update allows this to actually function **fingers crossed**)
The castle-town is surrounded by large stone walls and is separated into an upper and lower town. The upper town contains the large church and many upper -class homes and shops. The lower town contains many houses and shops, as well as, as stable, inns, taverns, smith, carpenter, and glass-maker. The lower town also contains a quay with trading ships, and warehouses.
Outside the walls there is a small farming community complete with a mill, barn, granary, threshing pit, market, stables, butcher, baker, farm houses, orchards, gardens, apiary, fishing docks, and crop fields.
RP: John Smith- Legacy 1.12
Shaders: Sildur's Vibrant Shaders v 1.17
Medieval Castle and Town
NOTE: This version is no longer being updated. Please check out Lynworth Castle: Reforged to see this map updated with the Conquest Reforged Mod.
This build depicts a medieval castle situated on the coast. It consists of a large keep as the main living space and final defense for the local lord. The bailey contains a great hall, chapel and solar, as well as kitchens, stables, barracks and storage.
The keep has 5 levels reached by a spiral staircase which twists (as all in the castle do) to the left as you climb giving advantage to right-handed defenders. The top floor, or garret, is used to house servants, the next level is the private chamber of the lord, next is the main hall, or living quarters for the lord and his household, the ground floor is for cooking and storage, and finally the lowest level has more grisly functions...
The castle has many working gardrobes (toilets), including a urinal attached to the great hall (all that mead and ale has to go somewhere). There is also a system that collects rain-water from the kitchen roof to a cistern in the castle wall that feeds a sink in the kitchen. The sink then drains to the exterior. (Hoping the aquatic update allows this to actually function **fingers crossed**)
The castle-town is surrounded by large stone walls and is separated into an upper and lower town. The upper town contains the large church and many upper -class homes and shops. The lower town contains many houses and shops, as well as, as stable, inns, taverns, smith, carpenter, and glass-maker. The lower town also contains a quay with trading ships, and warehouses.
Outside the walls there is a small farming community complete with a mill, barn, granary, threshing pit, market, stables, butcher, baker, farm houses, orchards, gardens, apiary, fishing docks, and crop fields.
Progress | 50% complete |
Tags |
1 Update Logs
Update #1 : by COLFETTERS 03/30/2018 3:27:09 pmMar 30th, 2018
Added more fields and orchards. Other minor tweaks.
4084699
2
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i spawn smwhere else and hard to find the build