• 12/21/12 4:24 am
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- save_alt 69 downloads
- Progress
- 100% complete
1
EVER DEVELOPING PROJECT - I plan on updating and working on this map until I see ZERO room for improvement.
My first attempt at a map, let me know if you find any bugs/glitches!
The Blue team must defend the kingdoms magical disc from the barbaric Red savages.
V2
V3 (Mainly bug fixes)
V3.5 (Mainly bug fixes)
V4
RULES/OBJECTIVE
- You cannot destroy/place blocks
- Blue team must take one disc and hide it in any chest in their castle
- Red team needs to run the disc back to their temple and place it in the jukebox to win
FEATURES
- Team randomizer
- Individual team selection
- Reb/Blue team armor
- Semi-auto timer (must be manually started)
- Class selection
- "King Class" Custom weapons for the "King"
I recommend this texture pack (Athery's Ascended) ---> www.mediafire.com/?dvegaduza2wc10w
It dawned on me the if a player has the disc and dies he can potentially cause the disc to go MIA mid match. Without GM intervention this could be a problem. If anyone knows a way around this please let me know. (ie disc randomly given to player when it despawns)
My first attempt at a map, let me know if you find any bugs/glitches!
The Blue team must defend the kingdoms magical disc from the barbaric Red savages.
V2
V3 (Mainly bug fixes)
V3.5 (Mainly bug fixes)
V4
RULES/OBJECTIVE
- You cannot destroy/place blocks
- Blue team must take one disc and hide it in any chest in their castle
- Red team needs to run the disc back to their temple and place it in the jukebox to win
FEATURES
- Team randomizer
- Individual team selection
- Reb/Blue team armor
- Semi-auto timer (must be manually started)
- Class selection
- "King Class" Custom weapons for the "King"
I recommend this texture pack (Athery's Ascended) ---> www.mediafire.com/?dvegaduza2wc10w
Additional Notes
It dawned on me the if a player has the disc and dies he can potentially cause the disc to go MIA mid match. Without GM intervention this could be a problem. If anyone knows a way around this please let me know. (ie disc randomly given to player when it despawns)
4 Update Logs
Update #4 : by Kamkari_13 12/21/2012 10:16:37 pmDecember 22, 2012 @ 3:16 am UTC
Fixed teleporting radius in some areas
Fixed spawning bug
Fixed BUD switch error (Duplicate text)
Implemented Blue team victory
Implemented "back to lobby" after a team wins
Implemented "King" class
Implemented custom weapons for "King"
Fixed spawning bug
Fixed BUD switch error (Duplicate text)
Implemented Blue team victory
Implemented "back to lobby" after a team wins
Implemented "King" class
Implemented custom weapons for "King"
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