• 9/18/14 7:37 am
- 514 views • 1 today
- save_alt 36 downloads
- Progress
- 100% complete
2
Features
- Spawns Zombies, Skeletons, Creepers, Spiders and Witches
- Each layer has 348 spawning spaces
- Footprint of the design is 31 x 24 + a couple of torch towers either side
Rates
- After 1.5 hours of running with a 3 layer system on Normal difficulty:
> Gunpowder: 3063
> Arrows: 2923
> Bones: 2940
> Rotten Flesh: 2931
> String: 2025
> Witch Drops: 258 (Without Gunpowder)
> > Sticks: 77
> > Redstone: 30
> > Glowstone: 32
> > Spider Eyes: 38
> > Glass Bottles: 46
> > Sugar: 35
> Total: 14,140
> Rate: 9426 drops per hour
Comments
The design was for my Multiplayer Base which is next to an ice-spiked biome so I was happy to use lots of packed ice. It was also designed to be iron friendly so each layer uses under a stack of iron ingots (not counting the hoppers at the bottom).
- Spawns Zombies, Skeletons, Creepers, Spiders and Witches
- Each layer has 348 spawning spaces
- Footprint of the design is 31 x 24 + a couple of torch towers either side
Rates
- After 1.5 hours of running with a 3 layer system on Normal difficulty:
> Gunpowder: 3063
> Arrows: 2923
> Bones: 2940
> Rotten Flesh: 2931
> String: 2025
> Witch Drops: 258 (Without Gunpowder)
> > Sticks: 77
> > Redstone: 30
> > Glowstone: 32
> > Spider Eyes: 38
> > Glass Bottles: 46
> > Sugar: 35
> Total: 14,140
> Rate: 9426 drops per hour
Comments
The design was for my Multiplayer Base which is next to an ice-spiked biome so I was happy to use lots of packed ice. It was also designed to be iron friendly so each layer uses under a stack of iron ingots (not counting the hoppers at the bottom).
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