• • 9/19/13 9:09 am • 11 logs
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Added CreditTyranitarTube, vuzerrule
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Up to 4 players spawn in an arena and must kill the opposing mobs to automatically get upgrades. Once a player hits 150 kills, he/she will obtain a special power, all mobs will despawn, and the 2-4 players must fight to claim championship.
Mob-Ocolypse is a PvP mini-game where you and up to 4 players spawn in an arena, in the middle of a mob-ocolypse. You must kill the mobs to earn automatic upgrades to your attack, defence, and overall performance. However, thanks to 1.6, each time you even punch a zombie, a horde will come for back up. Get to the goal of 150 kills before your opponents for the advantage, and duel in a free for all to declare the winner.
Notes:
- play in Minecraft 1.6 or higher
- 2-4 players
- turn command blocks on
- do not throw items away from your inventory or share with others
Technical:
- contains over 200 command blocks
- uses 1 giant clock, so no lag will develop
Bugfixes:
v1.0: Beta testers tested game, careless redstone bugs fixed
v2.0: Changed armor upgrades reliance to levels rather than the chestplate/tunic, as it has the chance to stop you from getting upgrades
v3.0: Simplified redstone
v3.1: Added scoreboards
v3.2: Made scoreboards show indirect values to hide redstone activity
v3.3: Fixed scoreboard bugs
v3.5: Map available for public download.
~Link Updated 18/07/13~
v3.6:
-now lose 1 kill per death
- removed strength boost in the beginning
- added wither skeleton spawner and blaze spawner
- turned the zombie pigman spawner into a remote spawner
v3.7:
- the strongest player's disadvantage has been reduced to negative effects lasting only 15-30 seconds
- food received from the 'boost' has been changed from steak into cooked fish
- changed weakness amplifier to 0 (level 1)
- TileDrops set to false (no more breaking blocks to obtain them)
~Link Updated 20/07/13~
v4.5:
- added reset button
- removes all objectives
- removes all teams
- reverses additional commands (gamemode, clear, gamerule, difficulty)
- fixed the spawnpoints not setting after 150 kills
- deaths now cost 3 kills
- you now receive 10 arrows in the start
- made player killing before the final match cost 5 kills
- made important commands color coded
- "un-commented" important commands (careless bug)
- added a selection of 4 difficulties (easy, medium, hard, and extreme)
~Link Updated 26/07/13~
If you find a bug, please report it. Its appreciated and your act will be greatly appreciated.
Additional Notes
- can be playing in 100% vanilla minecraft- needs 2-4 players
- must be in minecraft 1.6 or higher
Thanks to vuzerrule for the base arena design
11 Update Logs
Official 1.1 Release : by TyranitarTube 09/19/2013 9:09:33 amSeptember 19, 2013 @ 1:09 pm UTC
- recreated the replay feature removing and recreating scoreboard commands, updating command blocks and comparators, and allowing you to play the game over 1000 times.
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