Published Sep 24th, 2020, 9/24/20 9:10 am
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Years of waiting and now, I finally achieve ray-traced graphics in Minecraft. This is still a Work in progress and when I say WIP it means I'm still working out tweaking my RTX shaders and Resourcepacks to perfectly fit in my laptop's specs. I did not create the shaders and resource packs I use but rather tweak them, mixing them with other resource packs that have the ability to cooperate with my RTX-capable shaders. I use Umsoea Resource Pack coupled with SEUS PTGI 12, and both mods are still WIP so I keep myself updated with any news from both communities.
My laptops Specs:
Acer Predator Triton 300
Intel i5, 9th Gen. 8 core Processor
Nvidia GTX 1650 Graphics with 4096 Gb VRAM DDR5
16 Gb RAM DDR4
My laptops Specs:
Acer Predator Triton 300
Intel i5, 9th Gen. 8 core Processor
Nvidia GTX 1650 Graphics with 4096 Gb VRAM DDR5
16 Gb RAM DDR4
Progress | 100% complete |
Tags |
tools/tracking
4705241
2
my-first-ever-rtx-minecraft
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links are on my youtube post. just read the description.
https://www.youtube.com/watch?v=0cItDE5JwME