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It looks innocent and novice enough to be just another little adventure map. But trust me. There's much more to this than meets the eye.
An adventure map I'm currently working on with multiple themed stages, the first of which is a non-linear village with a myriad of side-quests. The second is a mine cart ride in which you don't really do anything, but it's quite a long one so I thought it worthy of it's own stage. The third is a desert temple which naturally spawned near the village, on the border of a plains and snow biome. More to come...
The main quest involves making your way to the Nether to stop the over-world collapsing into it, hence the name. You may notice that, although the world has all the regular features of Minecraftia such as biomes and structures and depth, it's completely flat! It's designed to be played in adventure mode, because you shouldn't destroy blocks and you have no need to place blocks.Can be played in either single player or multi player.
An adventure map I'm currently working on with multiple themed stages, the first of which is a non-linear village with a myriad of side-quests. The second is a mine cart ride in which you don't really do anything, but it's quite a long one so I thought it worthy of it's own stage. The third is a desert temple which naturally spawned near the village, on the border of a plains and snow biome. More to come...
The main quest involves making your way to the Nether to stop the over-world collapsing into it, hence the name. You may notice that, although the world has all the regular features of Minecraftia such as biomes and structures and depth, it's completely flat! It's designed to be played in adventure mode, because you shouldn't destroy blocks and you have no need to place blocks.Can be played in either single player or multi player.
Additional Notes
Thanks to lynchyinc for letting me use his "Medieval/Fantasy building bundle". Building isn't really my strong point, but I'm learning from the master :)1 Update Logs
Pre-Release Update #1 : by TheAstroSteve 11/09/2012 12:28:14 pmNovember 9, 2012 @ 5:28 pm UTC
Just to let you know I'm still working on this :)
+Used new MCEdit filters on special quest items
+Added new 1.4 features
*Re-written storyline with extra depth and layers and general goodness
*Re-written books to fit updated storyline
*Changed architecture to make everything more visually impressive
*Customised game rules with NBTEdit
+Used new MCEdit filters on special quest items
+Added new 1.4 features
*Re-written storyline with extra depth and layers and general goodness
*Re-written books to fit updated storyline
*Changed architecture to make everything more visually impressive
*Customised game rules with NBTEdit
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