Hey there, I'm Zanril
I've been playing Minecraft since the 11th of November 2011. It was late in alpha then, but I got most of my first experiences in early beta.
When playing solo or with friends via Hamachi, we played the vanilla game. All my multiplayer experiences have been on semi-vanilla servers.
In Minecraft I'm most interested in building mini-games, dungeons, and centralized shopping centers.
I've created 3 original mini-games.
• Rivalry of Warlords - a turn based strategy game with 1 warlord, their 3 officers, and some territory to take control. Pin the warlord, then defeat all officers, or gain more victory points to win.
• Convergence - A time sensitive, target shooting course that demands speed, and accuracy. Score based.
• Shulker Hunt: Versus - An anxious inducing, team versus team shulker hiding, and seeking affair.
My dungeon portfolio can found on this site; No need to list them all here individually here but know that there 15+, excluding different versions of them. I practice level design, and express my creativity through them. My strength is in how they are played, and less so how they look. I create regardless.
As the previous owner of two, plot based shopping centers on semi-vanilla servers, I'm interested in their design, and what rules govern them. I collectively have 4 years of experience with them. If you want help planning one, I am your guy.