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In this map the player is placed in a pitch-black expanse of hallways in an underground sewer. Darkness consumes your vision with nothing but the flickering lights of old maintenance rooms to give you sight. Torches provide little protection, but stave off the darkness. The undead grow gills as they rise from the depths of the cess to devour your limbs and pixelated organs. Can you find the light at end of the maze?
With the advantage of the 1.6 update resource packs I can finally give minecraft a shot of adrenaline and add sounds that are much needed to complete the atmosphere. Eventually there will be a texture pack that is meant to cover all of my maps.
PS: If you haven't noticed, this map is in dev, but I thought you might like to see what it was before it is ready for real release.
With the advantage of the 1.6 update resource packs I can finally give minecraft a shot of adrenaline and add sounds that are much needed to complete the atmosphere. Eventually there will be a texture pack that is meant to cover all of my maps.
PS: If you haven't noticed, this map is in dev, but I thought you might like to see what it was before it is ready for real release.
Additional Notes
Best played with tiny range of vision, and brightness down- to fully appreciate it. ^.^3 Update Logs
Update Fixes : by Duegan Conners 07/13/2013 5:19:38 pmJuly 13, 2013 @ 9:19 pm UTC
-Removed torches from walls to re-add the darkness factor
-Removed mobs other than zombies (creepers were particularly angering, they kept revealing the redstone under the water)
-Removed mobs other than zombies (creepers were particularly angering, they kept revealing the redstone under the water)
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