• 2/27/15 9:08 am
- 728 views • 1 today
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The idea is a giant caldera vulcano filled up with water with a city inside!
We wanted to build a city underwater but the buildings we designed were to tall for the sea (even when I excavated to the bottom of the map). So we decided to build it in a giant open cavern, which became the caldera.
The vulcano is over 200 blocks high and has a massive surface because we didnt wat it to be flat. It was created using voxelsniper mainly.
Once all the buildings (fully furnished with unique appartments and other functional buildings) are in place and connected through the tube system everything will be flooded.
This build is part of the SF map
We wanted to build a city underwater but the buildings we designed were to tall for the sea (even when I excavated to the bottom of the map). So we decided to build it in a giant open cavern, which became the caldera.
The vulcano is over 200 blocks high and has a massive surface because we didnt wat it to be flat. It was created using voxelsniper mainly.
Once all the buildings (fully furnished with unique appartments and other functional buildings) are in place and connected through the tube system everything will be flooded.
This build is part of the SF map
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