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Dale_Hat's Avatar Dale_Hat
Level 32 : Artisan Architect
13
So far only Skyrim & Solstheim are on the map but using Journey Map you'll be able to see all of Nirn just make sure to disable mapping otherwise Journeymap will update the map and you wont be able to see the correct map..



I dont think any biomes are on the map but i'll use world edit at some point to fix that



Only s208 Height Scale is converted for now which makes the Sea level 660 & the throat of the world 2040 Blocks tall

The map's File Size is almost 10 Gigs (All that is available rn is just Skyrim & Solstheim)



another note on the map some areas the water level isnt correct so i painted gravel where the water level should be so if you feel like working on the map just place water above the gravel and fill in the gaps



Overlay Download Link
www.mediafire.com/file/bezjpu35clsvxq7/Overlay.rar/file

REQUIRES
-Cubic Chunks

Optional
-Journeymap (For Nirn Map)
CreditBethesda, UESP & Gruberix (For overlays of Skyrim & Solstheim), n-a-i-m-a (For Nirn Map), WorldPainter, Fonta (For fixing the issue with the overlaping maps and painting stuff in WorldPainter), Cubic Chunks(For extending the world height)
Progress5% complete
Tags

2 Update Logs

4:30AM : by Dale_Hat 08/29/2019 5:31:45 amAug 29th, 2019

The map uploaded quickly so it may not of uploaded correctly i'm downloading it right now to see if its corrupted or not
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Joper-666
01/07/2022 8:15 am
Level 1 : New Miner
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It's may be ported to Bedrock edition by MCC Tool Chest PE? By screenshots I have doubts with this.
1
Joper-666
01/07/2022 8:15 am
Level 1 : New Miner
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By screenshots in the comments**
1
Dale_Hat
05/08/2020 2:09 am
Level 32 : Artisan Architect
Dale_Hat's Avatar

Im starting over on the skyrim map as the map currently available for download is not correct height wise, i'll be rebuilding the map from the ground up once the terrain is done i'll upload it here and make the current download 1.0(s208) still available (as legacy?)



2.0 version will be just the terrain at first, the terrain i'll be made using conquest reforged's blocks to capture every possible bit of detail possible
1
Mileonas_Lionclaw
03/10/2020 7:15 pm
Level 5 : Apprentice Warrior
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do you intend on adding the cities as well, because that would be awesome!
1
Dale_Hat
03/21/2020 1:08 am
Level 32 : Artisan Architect
Dale_Hat's Avatar
eventually yes. I want to at some point finish this project entirely, maybe go all out and replace the rivers with actual flowing rivers by using the streams mod.. I highly suggest checking out my buddy Fonta's page as hes been making elder scrolls cities which look EPIC
1
Mileonas_Lionclaw
04/17/2020 10:37 pm
Level 5 : Apprentice Warrior
Mileonas_Lionclaw's Avatar
hell yeah! the reason i ask is because im making a skyrim series on one of my channels, and it would be so kick arse if *I* could go the extra mile and record my series in the actual map. i suggest using worldedit if you're not already. it even allows you to change the biome. hell of a lot easier once you memorize the commands
1
Dale_Hat
04/22/2020 12:35 am
Level 32 : Artisan Architect
Dale_Hat's Avatar
Yea worldedit would be ideal tho i'll have to look into how it works atm tho im looking into adding nirn into the lotr mod so the mod would generate the world based on one of the images below of course both images will need a biome overhaul as rn the green areas are all jungle.


This Nirn area was made using a pixel map created by Charger24

  The plus side to it is all of nirn should work with the mod


This is Nirn area was made using a true scale map created by Viva la Dubulution

  The plus side to it is the area would be MASSIVE down side is the entire nirn map couldnt be used as it wouldnt work reason being the lotr mod has a limit to how large a image can be so if the true scale was to be used alot of the area wouldnt be able to be used



unless the lotr mod either increased the size of the image limit or better yet switched to a grid system of images of 4096x4096 so instead of the lotr area being map.png it would be 0,0.png and the world would be able to be easily expanded by adding images in a grid format for example 0,1.png would add the .png above 0,0
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GodschildGaming
10/27/2019 7:13 pm
Level 1 : New Miner
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Very interesting many projects have tried their hands at this to just be discontinued. I hope this one last till the end.
1
Dale_Hat
12/26/2019 7:49 pm
Level 32 : Artisan Architect
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I intend on keeping it updated, RN im working on making a Oblivion Version of Tamriel/Nirn.. which has alot more done 'only' thing is tho its alot bigger in size last i checked Oblivion's Version is like 30 gigs..



But yes i will update this map along with the other one eventually i want to build everything so its not so plain..



Oblivion's map has a issue rn with a seam i guess would be a good word for it, basicly areas along where worlds were stacked ontop of eachother are a mess.. i think the heightmap got messed up when i resized it which caused the seam..
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