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This is a small hunger game maps intended to be used with a maximum of thirteen players. The maps diameter of 300 blocks means that you are never too close or far away from other players but at the same time the dense trees make if difficult to see other players meaning anyone could be around the next corner.
The map is a small abandoned island with a large mountain in the centre and no other land masses in sight. The map includes a small village, an observatory, a farm, a dock with a ship, a lighthouse, a crashed submarine and a few isolated buildings.
Feedback and bug reports are very much appreciated.
Player rules
1.Player may not leave the glass boundry
2.Players may not destroy blocks other than leaves, vines, mushrooms, ores, melons, wheat and pumpkins.
4.Players are allowed to place blocks that they have aquired.
5.Players must stay in the observation booth when dead.
Gamemaker rules
1. All players must start in their own pods.
2.The gamemaker must activate the pods to start the game.
3. The gamemaker should enforce the player rules listed above.
4. It is advised protect the death booth with wotld edit and set it as spawn.
The map is a small abandoned island with a large mountain in the centre and no other land masses in sight. The map includes a small village, an observatory, a farm, a dock with a ship, a lighthouse, a crashed submarine and a few isolated buildings.
Feedback and bug reports are very much appreciated.
Additional Notes
Player rules
1.Player may not leave the glass boundry
2.Players may not destroy blocks other than leaves, vines, mushrooms, ores, melons, wheat and pumpkins.
4.Players are allowed to place blocks that they have aquired.
5.Players must stay in the observation booth when dead.
Gamemaker rules
1. All players must start in their own pods.
2.The gamemaker must activate the pods to start the game.
3. The gamemaker should enforce the player rules listed above.
4. It is advised protect the death booth with wotld edit and set it as spawn.
Credit | UntoldOdyssey, Panzerschreck, Panzerwurst, Grimmy, Popice, superhino |
Progress | 100% complete |
Tags |
7 Update Logs
Update #5 : by MezzoMeex 11/11/2012 6:21:38 amNov 11th, 2012
-Trip wire trap
-All lights start off
-Named most items
-Changed spawn chests (More fairly spread)
-Interesting new enchantments
-No food at spawn
-Minor build changes
-Patched up some enderman holes
-Removed delay from pod mechanism
-All lights start off
-Named most items
-Changed spawn chests (More fairly spread)
-Interesting new enchantments
-No food at spawn
-Minor build changes
-Patched up some enderman holes
-Removed delay from pod mechanism
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tools/tracking
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