• 8/29/20 9:30 am
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Rasterizes converted PLY files ingame.
The Line rendering is really simple so it contains holes.
Can in theory render any file ply file but its limited cause im currently saving all vertices as actual binary block
and so its limited by render range.
While faces are saved as an NBT array which also has theoretical limits(231) which are pretty much irrelevant cause you will never need to render that many faces.
The Line rendering is really simple so it contains holes.
Can in theory render any file ply file but its limited cause im currently saving all vertices as actual binary block
and so its limited by render range.
While faces are saved as an NBT array which also has theoretical limits(231) which are pretty much irrelevant cause you will never need to render that many faces.
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