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A small build containing a Saturn V on launchpad, a Delta IV on launchpad and a Space Shuttle coming in to land. These builds are as close to scale as MCPE will allow. The Shuttle build can be entered and explored (access is behind lower right rocket nozzle). The Saturn IV launch tower is climbable.
- This build will have (in the near future) an ISS up at maximum build height and a NASA SLS/Orion build on it's launchpad.
2 Update Logs
Update #2 : by Vintagegamer069 11/02/2018 9:58:20 pmNovember 3, 2018 @ 1:58 am UTC
This is the second update to this MCPE/Bedrock/Windows 10 build.
Changelog..
New Build...NASA SLS Block 1 rocket
New Build...ESA Ariane 5 rocket
Complete Re-build...ULA Delta IV Heavy rocket
New Bespoke Textures...
Space Shuttle Heat Shield Tiles
Texture for Solar Arrays on ISS and Hubble
New Metallic look for Engine Cones on all Vehicles
New 'boilerplate' look for Saturn V support tower
new realistic Moon texture created using a photo i took myself
small changes to existing builds including
re-profiling of main solar arrays on ISS. New solar arrays on Russian Zvezda service module (ISS). Changes to ISS Central Support Truss. Support towers on SLS and Saturn V builds now incorporate command block teleporters that take the player from the base of the support towers directly to the crew capsule level in the towers.
finally (for now) i have built a 'teleport hub' which will take the player directly to whichever build that he/she wants to explore.
Changelog..
New Build...NASA SLS Block 1 rocket
New Build...ESA Ariane 5 rocket
Complete Re-build...ULA Delta IV Heavy rocket
New Bespoke Textures...
Space Shuttle Heat Shield Tiles
Texture for Solar Arrays on ISS and Hubble
New Metallic look for Engine Cones on all Vehicles
New 'boilerplate' look for Saturn V support tower
new realistic Moon texture created using a photo i took myself
small changes to existing builds including
re-profiling of main solar arrays on ISS. New solar arrays on Russian Zvezda service module (ISS). Changes to ISS Central Support Truss. Support towers on SLS and Saturn V builds now incorporate command block teleporters that take the player from the base of the support towers directly to the crew capsule level in the towers.
finally (for now) i have built a 'teleport hub' which will take the player directly to whichever build that he/she wants to explore.
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From my experience, the on-screen controls of PE are easier to work with than the buttons on PC/Win10. I don't own either of the console versions, so I can't comment about ease of controller game play. ..
Anyway....glad you like my build.
The update is in the form of an .mcworld file that you simply download, tap and select open with MCPE to install. This is another feature that was introduced with the 0.17 betas.
The Saturn V is not as accurate as I’d like it to be. The existing build nose-cone is at mcpe’s maximum build height. The launch gantry should be taller than the rocket, and the rocket should have an emergency separation rocket built at it’s tip….The fact of the matter is that if I wanted to keep the build to the 1m=1 block scale (which I did/do) then the max build height makes it impossible to build it like that. I have heard rumours that the max build height will be increased, if that happens, I’ll adjust the build to suit.
Two other points……
1) The Saturn V (at the moment) is an empty shell though this will be addressed in a future update.
2) the landing strip below the Shuttle build has a redstone powered strobing centre light setup that can be turned on and off.
Under the shuttle on the landing strip there is a button and a lever. Press the button to activate the lights. Flick the lever once to deactivate the lights, and then once more to 're-arm' the circuit after waiting a few seconds for the redstone signal to clear.