Published Mar 6th, 2013, 3/6/13 9:02 pm
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My submission for Paril's contest. It's still far from finished as I started building very late so I plan on working on this a lot once the contest is over. Enjoy. :3
Results:
Style: 8
Usage: 6
Architecture: 6
Total: 20/30
Notes: I love the style in this one. The idea of the split biomes, and the triangle cut so that you can see into the glass and see the areas is really cool. For the intended purpose though, I feel that being up close would be much, much more effective to see a texture pack (people like to see it up close!). There's only small tidbits of architecture, but they are very nicely made. All of the biomes & blocks seem to be covered. The block preview area is very, very nice.
Contest Thread
Results:
5th Place
Style: 8
Usage: 6
Architecture: 6
Total: 20/30
Notes: I love the style in this one. The idea of the split biomes, and the triangle cut so that you can see into the glass and see the areas is really cool. For the intended purpose though, I feel that being up close would be much, much more effective to see a texture pack (people like to see it up close!). There's only small tidbits of architecture, but they are very nicely made. All of the biomes & blocks seem to be covered. The block preview area is very, very nice.
Contest Thread
Progress | 25% complete |
Tags |
tools/tracking
1965415
2
texturepack-previewer-unofficial-contest-entry
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