probably watching anime instead of building
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  • About

    Hello, I'm Stubbs1Hello there (general kenobi)
    I'm Stubbs1

    I'm Norwegian, but studying the history of ideas in Denmark

    Main focus on creating photogenic builds and creating renders for them

    Quick info about me* I study the history of ideas

    * I am a girl
    (people seem to think I'm a guy lol)

    * Jeg kan snakke Dansk, Fransk, Engelsk og Norsk :)

    * I upload a new build depending on education/vacation time. Very random upload schedule basically :p

    My Vibe

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    •  avatar
      June 4, 2023, 12:22 pm to Public
      It has been 2 months!
      If you remember, I made the following post 2 months ago (Basically explaining why I would be gone for some time :P ). And good news! The project is currently being reviewed for copyright, and as soon as me and Tom's request has been approved, we will be ready to release our creation :D

      What does this mean? My next wallpost, will contain the project O:

      it would be funny if I just never made a wallpost ever again after this :'D
      Criticalhit_Mage said 2023-06-05 14:55:41
      what is it?
      -Rae- said 2023-06-05 10:16:33
      :O yooo! Very excited
      Holt said 2023-06-04 16:25:08
    •  avatar
      May 20, 2023, 9:40 am to Public
      I am beyond tired! Exams + work was a bad idea haha
      someone save me lol *internal screaming*
      BlueBoyBuilds said 2023-05-20 09:41:10
      I’m with ya’ there…
    •  avatar
      May 15, 2023, 8:47 am to Public
      While doing some research today, I stumbled over Herbert A. Simon's satisficing theory and had a moment of déja vu. I realized, that what Simon is describing is a similar idea that Tom formulated 3 years ago in the "How to make better content" blog :'D

      Herbert A. Simons model:

      Tom's model from 3 years ago:

      The ideas are basically the same, but formulated in two completely different ways :'D
      Uknownymous said 2023-05-15 12:31:50
      Herbet A. Simon's is a nice approach to go by! :) Avoid the burnout and have fun producing.
    •  avatar
      May 3, 2023, 5:52 pm to Public
      Something big is on its way
      Probably around 1 or 2 months away

      It's not related to Minecraft, but it is a project where all of both me and Tom's creative energy has been going to for the past 2 months... What might it be o:
      only the future will tell...
      Holt said 2023-05-04 01:38:03
      If its not minecraft then probably artwork because of your texturepack and Tomconns pixelart??
      Phrozen said 2023-05-03 18:02:19
      Wait you AND Tom? dis gunn' be good!
    •  avatar
      April 28, 2023, 9:31 am to Public
      I'm still on break from playing Minecraft, But!
      I recalled that I never actually uploaded a castle build that was on my alt-account. So thought I would post it today and then update it later :P

      Also updated the observatory, as well as tried to create an SEO update for the Copenhagen Central Station build. So really just minor, but hopefully impactful stuff :D Anyway, back to exams and writing


    •  avatar
      April 17, 2023, 6:32 am to Public
      After finishing such a big project, I'll be taking a break.
      And perfect timing as the exams period has just kicked off! Plenty of other things to worry about and work on lol

      Holt said 2023-04-17 13:13:37
      Makes sense. Good luck with exams
      -Rae- said 2023-04-17 08:52:30
      Enjoy the break, I hope your exams go well!
      IGEBM said 2023-04-17 06:53:50
      Cya in the future
    •  avatar
      April 15, 2023, 6:44 am to Public
      Welcome to Københavns Hovedbanegård! (Copenhagen Central Station)

      A full months work has gone into this project!

      And the result is our biggest project to date. I cannot thank DreamWanderer enough for helping me build this! I guess this is what happens when someone sends me a random dm saying "We've built so much from the US, should we try building something from Denmark?" - What he probably didn't know, is that this has been a dream wandering pun intended my head since 2018!

      So yeah, have literally been dreaming of doing this project for the past 5 years, but was never able to do it on my own. Turns out; it took meeting the right friend to get my dream from fiction to reality!


      Holt said 2023-04-15 19:13:31
      That looks like real life
    •  avatar
      April 14, 2023, 2:34 pm to Public
      First render test, aka. ALMOST DONE!
      I'm so tired D:

      DreamWanderer said 2023-04-14 14:53:35
      Looks so amazing =D
    •  avatar
      April 14, 2023, 7:32 am to Public
      It is time for final exterior detailing!
      And what does that mean? That means that first of all: I am super tired of building on the same project :'D I love how it has turned out, but I really REALLY want to do something else now. But! A few last details, then it is time for renders, and then the map will be uploaded (most likely tomorrow or today)

    •  avatar
      April 8, 2023, 5:02 pm to Public
      Had a friend (who is a musician) that wrote me this really long message about an incredible discovery they had made today: "It doesn't matter how expensive or how many guitars you have, you should buy the guitar that resonates with you and your playing style."

      Didn't tell her that I already knew this, thus why I sold off most of my collection years ago and only kept one, but it made me really happy to hear her excitement about this discovery :D
      JadeFire170 said 2023-04-08 18:13:43
      I love this so much
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  • Some cool stuff I have learned

    Minecraft stuff:Real life stuff:
    Planting fully grown wheat fields with W/E:
    - While I was working on the background stuff for the Castle Base project, I figured out a way to plant huge fully grown wheat fields, using WorldEdit.

    1. Make the area where you want the wheat fields into dry farmland (Remember to use /gamerule randomtickspeed 0)

    2. Create a brush using /br sphere 59:7, and then add a mask on top using /mask >60.

    Now you can just right click any dry farmland with that brush, and poof! Instant wheat fields. This also works with carrots, potatoes, and beetroot.

    Trying to be unique, makes people less unique:
    - There is a Danish psychologist named Henrik Tingleff who has written a book about human nature (Når flokdyret Fejler, 2022), and in this book he talks about the desire everyone has to be unique.

    He makes a joke out of this, saying "Flugten fra at være ensartet, leder til ensartethed." (The escape from being regular ends in regularity."

    This suggests that the attempt to break away from being regular or conformist can ironically lead to a new form of regularity or conformity :'D
    Using glass and gravel to create patterns:
    - You may have seen it in other peoples creations as well; they have these beautiful straight lines or patterns in the fields or on the ground. Well, turns out it's actually pretty easy to make :D

    If you have a field where you want patterns in, create a huge glass platform above the entire area. On this glass panel, you can use //line lime_stained_glass (or another command) to create the pattern you want.

    When you have completed your pattern; turn all the lime stained glass, into gravel (or any other falling block), and then drop it all onto the ground.

    Next, mark the entire area and use //move 1 down -m gravel. And now you have beautiful patterns in the ground :D

    There are two types of talking to people about what bothers them:
    - It's very common when I tell people I don't feel so good mentally, that they instantly assume that there is a problem, and this problem MUST be solved! So they give you all these suggestions and solutions. But sometimes, I just want people to listen and not assume that what I feel, is a problem.

    Turns out! There are actually psychological terms for the way people handle this kind of stuff:

    1. Handling:
    This can also be called "problem solving", which is the most common way people handle talking about issues - especially with boys/men! It's the kind of "I did this", "I tried this", "have you tried?" conversation.

    2. Holding:
    This is usually something that only professionals do, and it is surprisingly rare among normal citizens. Holding means that you just listen, without giving any advice. You focus 100% on what they say, and do no attempts at finding a solution. Usually, you repeat part of what they said, and then ask "How so?"

    Things that are 'not so bad' hurt more, than things that are bad:
    The American social psychologist, Daniel T. Gilbert, has pointed to a phenomenon that is rather peculiar; The Region–Beta Paradox. The paradox explains, that if I take a spoon and drop it from any height, I will always be able to tell when the spoon will hit the ground: the relation between time and distance is strictly monotonic. This is because the spoon isn't deciding to act nor change anything.

    If I, a human, had to choose wether to walk to the store or take my bicycle, I would walk if it was less than 20 minutes away, but use my bicycle, if it was more than 20 minutes away: The relation between time and distance is no longer strictly monotonic. I myself choose how long it will take.

    Gilbert proposes, that this can be translated into a psychological phenomenon, where if a person is stuck in a situation that is "not so bad", they will not act or change anything, letting the hurt last much longer, than if the situation was considered bad enough that action was needed. And this is the core of the region-beta paradox: That someone who is in a less bad situation, might end up suffering for longer, than someone who has experienced a situation so bad, they needed to take action.
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