Published Jul 31st, 2012, 7/31/12 12:21 pm
- 537 views, 1 today
- 24 downloads, 0 today
2
This is a map based off Team Fortress 2. It is very intense with 6/12 people. It also includes:
* Auto igniting TnT traps made for demomen.
* Flaming sword and bow for the pyro.
* Speed potions for scout
* Splash Health potions for medic
* Gold armour for the heavy with slowness potion to make it fairer.
* Payload (Minecart).
* Class selection includes Blue, Red, and Spectator.
* And more, just imagine
RULES:
No placing/ destroying blocks. (apart from tnt in the demoman holes)
No cheating e.g. hacks mods.
No dis obeying the signs e.g. use the potions on the heavy.
All players must choose a class.
Only ONE player per class unless you decide to do no respawn which means 36max players instead of 12.
Wait untill everyone is ready in there spawn room (blue it is a blue room and for red it is a red room).
If the cart gets destroyed stop the game and spawn a new onw in.
Demomen please place the tnt ONLY in the 2x1 hole in the tnt trap please dont blow up the map.
If this gets enough views/ diamonds/ downloads i will release more maps and more gamemodes.
So please give it a diamond tell your friends and enjoy!
12W32A VERSION:
Finished:
* Red pyro class
* Red/ Blue spawn rooms
* Tp from spawn rooms to start rooms
Working on:
* Calibration for classes
* fill up dispensers with correct items
Working on after:
* Testing the map on a server :D
* Nerfing the map is it is fair
* Tp back to lobby and auto reset for payload
* Auto igniting TnT traps made for demomen.
* Flaming sword and bow for the pyro.
* Speed potions for scout
* Splash Health potions for medic
* Gold armour for the heavy with slowness potion to make it fairer.
* Payload (Minecart).
* Class selection includes Blue, Red, and Spectator.
* And more, just imagine
RULES:
No placing/ destroying blocks. (apart from tnt in the demoman holes)
No cheating e.g. hacks mods.
No dis obeying the signs e.g. use the potions on the heavy.
All players must choose a class.
Only ONE player per class unless you decide to do no respawn which means 36max players instead of 12.
Wait untill everyone is ready in there spawn room (blue it is a blue room and for red it is a red room).
If the cart gets destroyed stop the game and spawn a new onw in.
Demomen please place the tnt ONLY in the 2x1 hole in the tnt trap please dont blow up the map.
If this gets enough views/ diamonds/ downloads i will release more maps and more gamemodes.
So please give it a diamond tell your friends and enjoy!
12W32A VERSION:
Finished:
* Red pyro class
* Red/ Blue spawn rooms
* Tp from spawn rooms to start rooms
Working on:
* Calibration for classes
* fill up dispensers with correct items
Working on after:
* Testing the map on a server :D
* Nerfing the map is it is fair
* Tp back to lobby and auto reset for payload
Progress | 100% complete |
Tags |
tools/tracking
1220899
2
tf2-desert-payload
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