Minecraft Maps / Land Structure

THSchutt's Roman Colosseum (1:1 scale) Minecraft Amphitheater (2021)

  • 18,313 views, 34 today
  • 3,647 downloads, 5 today
  • 87
  • 63
  • 15
THSchutt's Avatar THSchutt
Level 43 : Master Architect
84
Now Live! Cathedral Talk, a podcast about architecture and Minecraft, dedicated to raising awareness for the restoration efforts to save Notre-Dame de Paris, after the tragic fire on April 15, 2019.

www.cathedraltalk.fm

Find us on:
Apple Podcasts
Google Podcasts
Spotify

RESOURCE PACK:
THSCHUTT NewElysium2022 PACKv1.18 2022-04-15 (Bright+50%)

HIGH-RESOLUTION SCREENSHOTS & RESOURCES:
www.cathedraltalk.fm/minecraft/colosseum1-1

I have been building this replica of the Colosseum from Ancient Rome, also known as the Flavian Amphitheater, since 2012. Back then, I originally calculated all the curves, and I built a basic model of the layout. I returned to the model in 2020 to flesh out much more detail to bring it to life. And in 2021, I purposefully wrecked a copy of it so I could have a variant of the modern ruin in addition to the pristine version from Ancient Rome.

My goal for this build was to keep the scale and dimensions as close to the true size as possible, as well as to accurately depict all the archways, passages, and stairs, using whatever source material I could find. The final dimensions are very close to the original Colosseum from Ancient Rome.

DIMENSIONS: MODEL (blocks) vs. REAL (m)

Total Length: 189 vs. 189.0

Total Width: 155 vs. 156.5

Total Height: 50.5 vs. 48.5

Arena Length: 79 vs. 82.1

Arena Width: 45 vs. 51.1

Arena Height: 5 vs. 4.6

COUNTS: MODEL vs. REAL

Exterior Arches: 240 vs. 240

Circumferential Statues: 160 vs. 160

Arena Lifts: 10 vs. 24

There are several competing theories for how the Ancient Romans originally calculated the curves of the Colosseum. The Colosseum is not a perfect ellipse, but rather an ovoid variant that closely resembles an ellipse. While no one today knows with certainty how the Romans did it, I chose to use one of the leading theories by Ingegner Giuseppe Cozzo who hypothesizes that the Colosseum is a polycentric curve—i.e. a curve composed of multiple, connected circles with different radii. In this model, many differently-sized circles were centered at various points around the arena to create all the curves.

To model the curvature with Minecraft blocks, I first created equations to smoothly align circles of different sizes as they flowed from one curve to the next. Then I configured a spreadsheet to mimic a Cartesian coordinate system and copied the circle equations into each cell which measured the cell’s distance from the particular circle’s origin. To map out the complete curve, I would then highlight clusters of cells whose distance from their respective origins was the closest to desired radii of the aligned circle slices. This method generates a pattern of cells that models how to place blocks in Minecraft which follow the desired curve. Since the seats in the Colosseum are mostly at linear inclinations, I would just need to stagger the height of each new ring by the same value from one curve to the next. In the future, I intend to create a tutorial on this process since this technique can be adjusted to also model domes and other three-dimensional shapes in Minecraft.

My first version from 2012 fully utilized all of these modeling techniques but had very little detail. In particular, the exterior arches lacked sufficient detail to make them look like arches rather than flat post-and-lintels. So when I returned to the model in 2020, my first priority was to make better use of inverted stairs and slabs to suggest better curvature for each of the 240 exterior arches. Next I built 160 statues to stand in the middle and upper tiers, which are generally assumed to have existed based on images from Roman coins of the Colosseum. I then proceeded to undergo an extensive re-texturing process to bring the build to life, with lots of variations of stone, andesite, and quartz. Finally I used armor stands for more rings of statues throughout the interior, as well as more elaborate gates, tents, an emperor’s box, and a fabric awning called the velarium, hanging from the wooden masts that jet out from the outer cornice.

I often see other Minecrafters build the Colosseum with enlarged 3x3 bases for the external piers. The 3x3 design has its advantages since this allows more space to work in the pilasters that adorn the fronts of the piers, like in the NIVIDIA GeForce RTX Colosseum, build by the team BANV. The trade-off though with these builds is that there simply is not enough space to work in all 240 external arches which messes up the groundplan, stairs, and passageways. I instead opted constrain myself to only use 2x2 piers and find alternative ways to detail my exterior. Doing so allowed me to prioritize modeling the shapes of the external arches rather than the shapes of the piers, which in my opinion adds more life to the build than including the pilaster adornments.
Progress100% complete
Tags

Create an account or sign in to comment.

1
03/07/2024 5:38 am
Level 1 : New Miner
Dylanm8
Dylanm8's Avatar
Hey was just wondering what world editor you used? I have world edit downloaded and the game doesn’t let me open the world.
1
03/07/2024 3:20 pm
Level 43 : Master Architect
THSchutt
THSchutt's Avatar
I think the version above is MC v. 1.18.2. I just used standard World Edit, probably around v. 7.2.10.
1
01/06/2024 3:30 pm
Level 1 : New Miner
Minecrafted13
Minecrafted13's Avatar
Amazing work! Bravo!


what was the real colour of colosseum? Some say white, in photos it looks sendy or brown, in movies it’s grey. Why did you choose stone blocks?
1
01/08/2024 4:41 pm
Level 43 : Master Architect
THSchutt
THSchutt's Avatar
Thank you! It's probably true that the original color was a very slight beige color (somewhere between MC stone grey and MC sandstone yellow). A lot of folks opt to build in the sandstone palette, however I do gravitate to the regular stone palette because there are so many blocks that work well with it. The play between stone and andesite is my favorite way to subtly vary textures on flat surfaces. If I were to do this again, I probably would still use the stone palette for the original one but I would use the Mud-brick palette for the ruined version as today it is a whole lot more brownish in color. The mud-bricks had not yet be released when I finished this project. I may upload one day a mud-brick version of the ruin.
1
06/14/2023 4:31 am
Level 1 : New Miner
goodbuild
goodbuild's Avatar
I'm sorry, but could you make a .mcworld?
I would love you to do that. Thanks
-goodbuild
1
03/18/2023 10:22 amhistory
Level 1 : New Miner
User4513308G
User4513308G's Avatar
wir bauen ein extrem Großes auf griefergames.net (Versionb 1.8.9) im Citybuild 12 (/p h Colosseum) , wird aber noch länger dauern bis es fertig wird.
1
09/17/2022 3:33 pm
Level 1 : New Miner
maxthebuild
maxthebuild's Avatar
really appreciate this building and effor that you put into it! i have no idea how long did it take you but you are a dedicated person! good luck with next builds!
1
05/26/2022 8:41 am
Level 32 : Artisan Procrastinator
Crotalo
Crotalo's Avatar
Nice job with this project! Love the commitment on finding the right shape.
2
05/26/2022 8:21 pm
Level 43 : Master Architect
THSchutt
THSchutt's Avatar
Thank you very much for your praise! I did enjoy math-ing out the thing. Funnily enough, many of the calculations were done so long ago I've forgotten why I made this decision and that decision, sometimes having me to rethink things.
1
05/13/2022 8:01 pm
Level 1 : New Miner
Chubbsmccheesebut
Chubbsmccheesebut's Avatar
What version is it on?
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome