Maps Environment & Landscaping

Tropic - WorldMachine test

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tobbestark
Lvl 45 • Master Architect
60
Hello and welcome to my new terraform world. Well, it isn't really new, but technically it is. A while back I tried to create a world in WorldMachine, but I never knew how to export it to Minecraft. But then I learned what Height maps are. And that you could import them in WorldPainter and export them to Minecraft that way. Stupid me..
Anyway this map is a map with some big islands, which are very hilly. But your spawning on a small little island. And yeah, this map also has this giant wall egding the map. This map is survival ready if you want to try that out. And it highly recommended that you use my StarkCraft Resourcepack to this map, but I guess any pack would be fine, but don't tell me it looks ugly without it. 
Tell me if you like WorldMachine maps more than WorldPaint maps.

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1 Update Logs

Update #1 : by tobbestark 07/15/2015 5:18:26 pmJuly 15, 2015 @ 9:18 pm UTC

*Probably improved terrain
+Added alternative version that doesn't have that huge bedrock wall

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  Have something to say?

LordTimmay
• 07/15/2015 6:36 pm
• Level 36 : Artisan Architect
Good job!
1
tobbestark
• 07/15/2015 6:51 pm
• Level 45 : Master Architect
Thank you, man
1
TwizZted_uP
• 07/04/2015 12:33 pm
• Level 40 : Master Cowboy
Smooooooth dude :) Nice terraforming!

ALso, I heard about your world limit problem. I might have 2 solutions:
1) Delete it with MCEdit  or
2) There SHOULD be an option to have water at the world limit where you can also select the water level and stuff

Tell me if it works or not!
1
tobbestark
• 07/04/2015 3:00 pm
• Level 45 : Master Architect
Oh, no no. It's not a problem. It's more like a problematic solution, cause I don't like when custom terraforming maps have flatland outside the actuall map. So why not block that off with a giant badrock wall? :P
It's either that or make a void outside it. But the problem there is I let WorldPaint generate ores and stuff underground so the map will be totally survival ready. And if you make a void edge of the map WorldPaint will asume the void is a part of the map and generate flying ores in the air. And I don't really know how to fix that, I'm working on it for my terraform maps. But thanks for the help anyway, man
1
TwizZted_uP
• 07/05/2015 5:08 am
• Level 40 : Master Cowboy
OK...
You should try the flying ores thing some time ;) For the floating islnd survival maps or whatever they're called
1
tobbestark
• 07/05/2015 5:12 am
• Level 45 : Master Architect
Sure, why not. Too bad Minecraft doesn't have jetpacks and parachutes and such ;)
1
CroatiaTheMan
• 06/29/2015 1:46 pm
• Level 61 : High Grandmaster Meme
Awesome Terraforming ;)
1
tobbestark
• 06/29/2015 5:10 pm
• Level 45 : Master Architect
Well thanks, man
1
CroatiaTheMan
• 06/29/2015 5:11 pm
• Level 61 : High Grandmaster Meme
No Problem
1
Fart_plays
• 06/28/2015 8:32 am
• Level 21 : Expert Dragon
It would look much better if you used erosion with the advanced perlin.
1

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