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uTopia Works Inc. brings uTopia the Supply Sectors that will supply uTopia city with all its resources.
In case of emergency such as a break in the exterior the whole facility can be put in lock-down from one central control room.
Underground escape rails makes it possible for people in sectors A & C to quickly escape and return to the main Railway hub in case of emergencies.
Additionally there is suburbs for workers to live.
NOTE: A mod that disables water/lava dripping is HIGHLY recommended
(Such as Optifine)
If you like: Comment, diamond and sub! :D
NOTE: The "u" in uTopia stands for underwater but its more like: Underwater utopia but only say uTopia
In case of emergency such as a break in the exterior the whole facility can be put in lock-down from one central control room.
Underground escape rails makes it possible for people in sectors A & C to quickly escape and return to the main Railway hub in case of emergencies.
Additionally there is suburbs for workers to live.
Additional Notes
NOTE: A mod that disables water/lava dripping is HIGHLY recommended
(Such as Optifine)
If you like: Comment, diamond and sub! :D
NOTE: The "u" in uTopia stands for underwater but its more like: Underwater utopia but only say uTopia
| Progress | 100% complete |
| Tags |
2 Update Logs
Update #2 : by saphiresword 07/03/2012 9:39:10 amJuly 3, 2012 @ 1:39 pm UTC
Escape carts for sector A added
Small aesthetic changes
More lighting added to reduce mob spawning (except in The Forest of Eternal Night)
Increases height of ocean
Redid the redstone wiring in the control room
Small aesthetic changes
More lighting added to reduce mob spawning (except in The Forest of Eternal Night)
Increases height of ocean
Redid the redstone wiring in the control room
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IT would be cool
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