• • 9/21/26 9:49 am • 6 logs
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Minecraft blocks in 16:1 scale, made of 16x16x16 blocks.
All blocks are hollow and they come in the form of schematics. You'll need the Litematica mod to use them.
I assume that some people would like to build something with these mega blocks (like for example a giant version of their house). For those people I made a series of tutorials on how to do it: How to Build with Mega Blocks in Minecraft. The first episode explains:
-the basics of Litematica (which I personally use for building, but World Edit or Axiom is also fine)
-features that can speed up the building process, including the AutoHotkey script that's contained within the VoxelBlockMC file
-utilities like deleting an area, filling an area with a certain type of block or replacing one type of block with another in an area
The subsequent episodes only explain schematics of certain types of blocks and things that you have to remember while using them.
Currently the total number of assets is 703.
Modern and classic texture variants of the same block are counted as separate assets.
Made on version 1.21.8.
If you're going to post a map where any of these mega blocks have been used, please give me a proper credit in the map itself or in its' description.
How this was made:
Step 1: A bunch of textures was put in a single image.
Step 2: The image was uploaded to a website called MCStacker Mural Generator - a pixel art generator that turns images into Minecraft blocks.
Step 3: Some blocks were excluded from being used in the mural. Those are:
-blocks that are unobtainable in survival (like bedrock or reinforced deepslate)
-blocks that are hard to obtain in massive amounts (like ancient debris or netherite block)
-blocks whose textures have a lot of different colors (like glazed terracotta, ores or bookshelf)
Step 4: The mural was generated in a Minecraft world. This was done through a datapack that the website creates automatically.
Step 5: WorldEdit was used to copy, rotate and paste every texture to form a mega block.
As you can see, I didn't choose the block pallettes for these mega blocks myself; a pixel art generator did that for me. This is why these mega blocks look darker, less smooth and less cartoony than others. However, they have insane color accuracy to the point that from a distance they look just like normal blocks.
All blocks are hollow and they come in the form of schematics. You'll need the Litematica mod to use them.
I assume that some people would like to build something with these mega blocks (like for example a giant version of their house). For those people I made a series of tutorials on how to do it: How to Build with Mega Blocks in Minecraft. The first episode explains:
-the basics of Litematica (which I personally use for building, but World Edit or Axiom is also fine)
-features that can speed up the building process, including the AutoHotkey script that's contained within the VoxelBlockMC file
-utilities like deleting an area, filling an area with a certain type of block or replacing one type of block with another in an area
The subsequent episodes only explain schematics of certain types of blocks and things that you have to remember while using them.
Currently the total number of assets is 703.
Modern and classic texture variants of the same block are counted as separate assets.
Made on version 1.21.8.
If you're going to post a map where any of these mega blocks have been used, please give me a proper credit in the map itself or in its' description.
How this was made:
Step 1: A bunch of textures was put in a single image.
Step 2: The image was uploaded to a website called MCStacker Mural Generator - a pixel art generator that turns images into Minecraft blocks.
Step 3: Some blocks were excluded from being used in the mural. Those are:
-blocks that are unobtainable in survival (like bedrock or reinforced deepslate)
-blocks that are hard to obtain in massive amounts (like ancient debris or netherite block)
-blocks whose textures have a lot of different colors (like glazed terracotta, ores or bookshelf)
Step 4: The mural was generated in a Minecraft world. This was done through a datapack that the website creates automatically.
Step 5: WorldEdit was used to copy, rotate and paste every texture to form a mega block.
As you can see, I didn't choose the block pallettes for these mega blocks myself; a pixel art generator did that for me. This is why these mega blocks look darker, less smooth and less cartoony than others. However, they have insane color accuracy to the point that from a distance they look just like normal blocks.
6 Update Logs
Update #6 - v1.2 - September 21st 2026 : by MrSilver172 09/21/2026 9:49:06 amSeptember 21 @ 1:49 pm UTC
Added a bunch of functional and redstone blocks. Here's the full list:
Below are some screenshots of the new mega blocks.

































- All types of doors
- All types of trapdoors
- All types of shelves
- All types of buttons
- All types of pressure plates
- Activator rail
- Anvil
- Barrel
- Beehive
- Bee nest
- Bell
- Big dripleaf
- Blast furnace
- Brewing stand
- Calibrated sculk sensor
- Campfire
- Cauldron
- Chest
- Chipped anvil
- Chiseled bookshelf
- Composter
- Conduit
- Copper bulb (all 4 oxidization stages)
- Copper lantern (all 4 oxidization stages)
- Copper torch
- Crafter
- Damaged anvil
- Daylight detector
- Detector rail
- Dispenser
- Dragon egg
- Dropper
- Enchanting table
- End portal frame
- End rod
- Furnace
- Grindstone
- Hopper
- Ladder
- Lantern
- Lectern
- Lever
- Lightning rod (all 4 oxidization stages)
- Loom
- Observer
- Piston
- Powered rail
- Rail
- Redstone comparator
- Redstone lamp
- Redstone repeater
- Redstone torch
- Redstone wire
- Respawn anchor
- Scaffolding
- Sculk catalyst
- Sculk sensor
- Sculk shrieker
- Sea lantern
- Smoker
- Soul campfire
- Soul lantern
- Soul torch
- Sticky piston
- Stonecutter
- Target
- Torch
- Trial spawner
- Tripwire
- Tripwire hook
- Vault
Below are some screenshots of the new mega blocks.

































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