Minecraft Maps / Environment & Landscaping

Wii Sports Resort Island - Wuhu and Wedge Islands [1.14.4]

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Azurii avatar Azurii
Level 16 : Journeyman Engineer
10
- Work In Progress! (65% Completed) -

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Hi! I'm Azurii (aka Komi) and I'm the chief Minecraft builder for TheSeed Games, a Spanish gaming and server hosting community. I've come to share the project we've been working during a couple months now, a 1:1 scale recreation of the islands of one of our favourite 00's games, Wii Sports Resort!


THIS IS OUR TEAM

    [​Name - Twitter @]
  • Komi - @QuienUnAzurLane [​Project Director, Boat Driver (front seat)]
  • Hibiki - @QuienUnKancolle [​Helper Builder, Boat Driver (back seat)]
  • Inax - @WeebDeMierda [​Helper Builder] [​Retired from Building Team]
  • Antfl - @Antfl92 [​Helper Builder] [​Retired from Building Team]
  • Iri - @CMPLEU [​Redstone Engineer]
  • Ruy - @Ruintaro [​TheSeedGames Owner, Pre-building Voxelization]

WORK PROGRESS

While this project has required a bunch of terraforming (river and lake beds, general landscape cleaning, etc.), we've made good use of our programming skills to actually ease up the work.

Initial 3D model obtained from the game files

Starting from a plain 3D model, which we voxelized into a schematic file using a little application we developed for the project (inspired by Patrick Min's Binvox, but paralellized and optimized in order to make it scalable for larger schematics). We thus obtained a first model we imported into our server to start working on the project.

Voxelized 3D model, already imported in Minecraft

First videos of the development can be found on my Twitter (these are just a few of them, so make sure to follow us on Twitter to get the weekly updates on the project! ) :

https://twitter.com/QuienUnAzurLane
https://twitter.com/QuienUnKancolle


We've prepared our building server so anyone can check us building and leave feedback or just watch us building live. We usually are active during the morning (Central European Time). Come and take a look from time to time!
Progress60% complete
Tags

7 Update Logs

Dynmap is back! [22/06/2020] : 06/22/2020 3:04:08 pmJun 22nd, 2020

We have now revamped the dynmap pages and server for the project viewers to easily check out the progress without having to log in. You may also chat with us from the webpage itself!
LOAD MORE LOGS

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1
02/07/2020 10:16 pm
Level 1 : New Miner
MoldySandvich
MoldySandvich avatar
So, when is Wedge Island going to be completed? Also, is Wuhu Island completed?
1
02/21/2020 12:39 pm
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
We have gone underway server modifications and Christmas break to enjoy the holidays, so building should resume this weekend. You can always check the DynMap to see any on-going activity and keep track of the state of the map ♥
1
02/21/2020 12:40 pm
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
Wuhu Island will be completed first around spring, then we will clean and prepare Wedge's terrain before finishing up the forestation and visual details of all the map
1
12/10/2019 3:05 pm
Level 21 : Expert Dragon
koolkid2006
koolkid2006 avatar
I only started playing the wii again because I saw this map. I have only just remembered how fun it is too.
1
12/05/2019 6:34 pm
Level 10 : Journeyman Miner
Dominic6578475
Dominic6578475 avatar
i forgot my password for the login of your server. help
1
10/14/2019 7:22 pm
Level 1 : New Miner
Manrock1
Manrock1 avatar
Have a discord at all? (Mine is Manrock1#9507) On a server I run in a month or two after I finish a current big project would be fun to take this on in survival! And add more smaller details to it to make it look nicer on a close up scale :D Just searched to see if people have done this and they have so awesome!
1
02/21/2020 6:00 am
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
Yes! Our Discord is available at https://discord.gg/QmwaPq. Happy you're liking our project!
1
10/01/2019 1:47 pm
Level 11 : Journeyman Explorer
EnzoDragon1
EnzoDragon1 avatar
Good Luck! Can't wait to see this map with the more updated versions in the game.
1
10/11/2019 5:18 am
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
Thanks! We'll make good use of the latest updates so keep an eye on us!
2
09/18/2019 7:27 pm
Level 10 : Journeyman Miner
Phoenix_white
Phoenix_white avatar
Dear God, this is beautiful.
2
09/18/2019 8:38 am
Level 33 : Artisan Sailor
tomatotownn
tomatotownn avatar
are you going to add the golf island thats offshore?
3
09/18/2019 9:57 am
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
We're on it!
It will likely will be the last thing we do in terms of terraforming and painting, but it will be done before starting with landscape detailing.
2
09/18/2019 10:16 am
Level 33 : Artisan Sailor
tomatotownn
tomatotownn avatar
that’s amazing!
1
09/17/2019 3:50 pm
Level 30 : Artisan Architect
SaltDeposit
SaltDeposit avatar
I would like to download it before it's done though...
1
09/17/2019 4:57 pm
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
We likely will not attach an upload until we have made good use of it in a dedicated server, expect months or years even. Building is live-watchable in wuhu.theseed.games , and we will prepare all the original game's minigames (at least the ones which won't require extra mods) to be played on the map!
2
09/17/2019 3:47 pm
Level 9 : Apprentice Artist
elCaT
elCaT avatar
i wiill play whith my friend the swords game >:D
1
09/17/2019 4:54 pm
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
We plan on including most of the minigames using redstone/plugins/mods, we have Iri working on that already. Sword fight should be the first to be implemented!
2
09/17/2019 10:52 am
Level 49 : Master Engineer
BioPowered
BioPowered avatar
Oooh the memories :D
3
09/17/2019 3:42 am
Level 12 : Journeyman Archer
The_Doctor
The_Doctor avatar
This is a fantastic looking project but I am very interested in how you voxelized it considering binvox's limitations
3
09/17/2019 5:03 am
Level 16 : Journeyman Engineer
Azurii
Azurii avatar
Hi!. We - well, not precisely me, but Ruy - built a program inspired on Binvox (only using exact voxelization since we weren't interested in carving and such). We only did this to avoid having to use mcedit etc etc by going over Binvox's 1024 block limit (used 4096 for this project iirc.) We own a quite powerful machine so we could do that without much problem, so complete voxelization took about 10 minutes although we haven't made anything public since the code is a fucking mess, but I thank you for being interested in it!

I totally forgot that (although he's the actual owner of TheSeedGames). Now added to the team!
2
09/17/2019 8:18 pm
Level 12 : Journeyman Archer
The_Doctor
The_Doctor avatar
That sounds super useful, I've been trying to binvox a model but the carving process is always super annoying will have to keep an eye out to see if there is ever a public release.
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