• 12/5/16 5:08 am
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Ship Role:
Vanguard – Tough class destroyer where strength is based on the hull, shield, and speed, making this ship best for both quick fleet repositioning and hit & run tactics. But this ship is not great for sustaining energy making it less focused on the computer system.
Armor Type(s) & Module(s):
►Reinforced Titanium Hull Plating
►Ironclad Emergency System - Toughen the hull armor once it reaches critical damage.
| Hull Point: | 17850 | ████████████████████ |
| Hull Resistance: | 1220 | ████████████████████ |
| Hull Regeneration: | n/a | ████████████████████ |
| Hull Modules Slot: | 4 Medium |
Shield Module(s):
►G891-Nano Shield
| Shield: | 16500 | ████████████████████ |
| Shield Resistance: | 1100 | ████████████████████ |
| Shield Regeneration: | 425 | ████████████████████ |
| Shield Modules Slot: | 4 Medium |
Energy Module(s):
►Medium Neo-Solar Panels
| Energy: | 3250 | ████████████████████ |
| Energy Regeneration: | 90 | ████████████████████ |
| Energy Modules Slot: | 2 Medium |
Engine Module(s):
►E305-Medium Ion Engine
►F790-Medium Jump Drive
| Speed: | 140 m/s | ████████████████████ |
| Acceleration: | 65 m/s | ████████████████████ |
| Afterburner Speed/Booster: | 35 m/s | ████████████████████ |
| Turning Speed: | 50 deg/s | ████████████████████ |
| Strafe: | 30 m/s | ████████████████████ |
| Engine Modules Slot: | 3 Medium |
Size:
►Length: 184 Blocks
►Width: 73 Blocks
►Height: 22 Blocks
| Radar Range: | 13500 m | ████████████████████ |
| Storage Capacity: | 5 tonnes | ████████████████████ |
| Crew Capacity: | 100 Crews |
Weapon(s):
►K612-Energy Rail Gun x20
| Weapon Type: | Energy |
| Damage: | 550 |
| Fire Rate: | Moderate |
| Projectile Speed: | 22,000 km/h |
| Effect: | n/a |
Program Used:
► Blender 3D
► jMc2Obj
Mod Used:
► WorldEdit
► OptiFine
Minecraft Version:
► 1.19.2
Shader Used:
►BSL_v8.0.01
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