Updated on Dec 21st, 2020, 12/21/20 7:01 pm
Published Mar 9th, 2020, 3/9/20 5:17 pm
Published Mar 9th, 2020, 3/9/20 5:17 pm
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Status | Offline Pinged: 02/17/24 |
Location | Canada |
Game Version | Minecraft Java |
MOTD | ApocMC.us Frontier Apocalypse |
Connect With | |
Players | 0/1000 |
RID | 4462133 |
Welcome to ExploreKraft Network
We currently have 2 gamemodes
EARTH TOWNY:
Play on a 1:1000 scale map of the Earth in Minecraft, work together with other players in building societies and making trades. This gamemode is geared towards players who like creativity, and team building. It's setup just like any other Towny server, with towns and nations!
GEOEARTH: (Coming Soon)
Players may build cities, fight wars and engage in several layers of geopolitics and meta-affairs created with our unique plugin roster. Religion, ideology and other roleplay mechanisms will guide the game in ways nation vs. nation warfare can't.
Our goal is to create a system of gameplay that makes players feel like they are part of a completely dynamic world where planning, cunning and productivity have real and immediately-evident effects on the game.
We distinguish ourselves from other geopolitical servers with our ages system. Over a period of twelve months, six ages will come and pass, bringing new features to simulate technological advancements as mankind's civilization spreads throughout the world. World borders will expand with each age to keep territory and important locations fresh while also simulating colonialism in the later ages.
In addition to classic plants and mobs, new bushes, fruit trees and crops are added and several types of bandits like barbarians and pirates patrol the unclaimed wilderness.
We currently have 2 gamemodes
EARTH TOWNY:
Play on a 1:1000 scale map of the Earth in Minecraft, work together with other players in building societies and making trades. This gamemode is geared towards players who like creativity, and team building. It's setup just like any other Towny server, with towns and nations!
GEOEARTH: (Coming Soon)
Players may build cities, fight wars and engage in several layers of geopolitics and meta-affairs created with our unique plugin roster. Religion, ideology and other roleplay mechanisms will guide the game in ways nation vs. nation warfare can't.
Our goal is to create a system of gameplay that makes players feel like they are part of a completely dynamic world where planning, cunning and productivity have real and immediately-evident effects on the game.
We distinguish ourselves from other geopolitical servers with our ages system. Over a period of twelve months, six ages will come and pass, bringing new features to simulate technological advancements as mankind's civilization spreads throughout the world. World borders will expand with each age to keep territory and important locations fresh while also simulating colonialism in the later ages.
In addition to classic plants and mobs, new bushes, fruit trees and crops are added and several types of bandits like barbarians and pirates patrol the unclaimed wilderness.
Tags |
tools/tracking
4462133
3
explorekraft
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