Published Jul 21st, 2011, 7/21/11 12:25 pm
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30
:DD
Our Next project has to do with sand/pyramids, etc etc. :)
And, not posting a mole skin because.. since Captain America comes out tomorrow (and my bf is an uber nerd..) Heos using Halucidos Captain America Skin. :)
**Update**
Hello!!!!! Apparently something was wrong with this skins hair, and it does appear that way in the 3d image. But the file is correct, and it is displayed correctly in my editor. I will re-upload the file to the site just in case.
If you see something wrong with my skins, please tell me. I will fix it, instead of having other people "fix it" and repost my work.
Thank you!
Our Next project has to do with sand/pyramids, etc etc. :)
And, not posting a mole skin because.. since Captain America comes out tomorrow (and my bf is an uber nerd..) Heos using Halucidos Captain America Skin. :)
**Update**
Hello!!!!! Apparently something was wrong with this skins hair, and it does appear that way in the 3d image. But the file is correct, and it is displayed correctly in my editor. I will re-upload the file to the site just in case.
If you see something wrong with my skins, please tell me. I will fix it, instead of having other people "fix it" and repost my work.
Thank you!
Gender | Female |
Model | Steve |
Tags |
84111
5
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Issues turn up when you "jump" too much between immediately bordering pixels.
I don't really like skins that shade the face unless you're trying to make it look dirty, but as i said to Studnicky i think i should maybe start shading the leg area and between the arms and body so you can tell that they're separate limbs.. We'll see what happens! Thank you for both of your input! ^-^
Ifn you use photoshop, GIMP, or Fireworks, make a brush that is about 2px nwide, set it to transparency 25%, and pick black. Then gently brush then shadows in, and it'll take you about 30 seconds to completely shade an nentire skin nicely.
If you just use SkinEdit, use the color selector, and pick nyour skin tone off the skin, then lower the brightness a few bits so nthat you have the darkest color you need for shading (typically, about nbrightness -20 from the main color). Try adding JUST the darkest parts nof the contour shadows. Then, go raise the lightness from your current ncolor about 3-5 points, and outline the shadows you just made. Do this nover and over, expanding outwards and raising the darkness back up to nyour normal level as you go, and you'll have nice shadows in no time.