Published Jun 22nd, 2023, 6/22/23 3:20 pm
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Greegoo, newborn Symbiote with Powers of Radioactivity and Acidity.
ALT:
ALT:
Half-Open Face
Fun Facts
-The name Greegoo is a reference to Tobey Maguire's line in NWH, about the time he found an Alien made out of Black Goo. Colorswap..
-Unlike almost all the Symbiotes, Greegoo isn't weakened by Fire and High Sonic Frequences.
-Nate was his first and only Bond.
-Greegoo was just supposed to be the Suit as I had no Concept for his Natural Appearance but I made it simple.
-As the name almost mimics the name "Gregory", Nate often calls him that. It used to be taunting to Greegoo until he made peace with it.
-He can get overpowered by Radioactivity and Acid.
-He can also turn into the Symbiote Suit and enhance Nate's Abilities or he can also take his Symbiote Form, unlike other Symbiote Spider-Men.
-His first face originally had big Eyes, but noticed that it wouldn't fit the Symbiote Theme without a mouth so he changed.
-Nate being on the right side of his "Half-Open Face" is a nod to the fact that he is always right :)
-Unlike almost all the Symbiotes, Greegoo isn't weakened by Fire and High Sonic Frequences.
-Nate was his first and only Bond.
-Greegoo was just supposed to be the Suit as I had no Concept for his Natural Appearance but I made it simple.
-As the name almost mimics the name "Gregory", Nate often calls him that. It used to be taunting to Greegoo until he made peace with it.
-He can get overpowered by Radioactivity and Acid.
-He can also turn into the Symbiote Suit and enhance Nate's Abilities or he can also take his Symbiote Form, unlike other Symbiote Spider-Men.
-His first face originally had big Eyes, but noticed that it wouldn't fit the Symbiote Theme without a mouth so he changed.
-Nate being on the right side of his "Half-Open Face" is a nod to the fact that he is always right :)
Gallery
Gender | Male |
Format | Java |
Model | Alex |
Tags |
tools/tracking
5980581
5
greegoo
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For my Gallery fun pics, I just use Blockbench and the Player Model. Mess around with the rotations or if I wanna make things like this I edit the Player Model as a Generic Model for more freedom with the limb movement.