Aeon Extension Patch + Aeon Resource Pack

  • check_circle Armor
  • check_circle Art
  • check_circle Environment
  • check_circle Font
  • check_circle GUI
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
  • check_circle Particles
  • check_circle Terrain
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  • 131,112 views, 71 today
  • 28,017 downloads, 9 today
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avatar EzerArch
Level 63 : High Grandmaster Architect
104
AEON EXTENSION PATCH
For Minecraft 1.12.2

NEWS:
2020-Mar-29: Version 12.1 is out. Minor fixes.
2020-Mar-27: Version 12.0 is out. Double huge release. Aeon Extension Patch and Aeon main pack ported to 1.12.2 + new stuff. Blog post with screenshots and details.

2020-Mar-02: Follow this tweet for pack progress: twitter.com/EzerArch/status/1234383235460759555


Hello! This is Ezer.




About Aeon Extension Patch

This is a big update patch for one of the best futuristic texture packs, Aeon resource pack by thesparko

This is not a stand-alone pack. You need to install Aeon main pack too. Download link in the buttom. Optifine is highly recommended.

Thesparko had plans to complete his work with graphics of his previous packs. I asked him if I could make a themed patch to add new graphics, bring back most of the missing graphics of the original Aeon and other packs of him, and support mods. He gave me his go-ahead.



Features

This pack adds, modifies and brings back over 200 graphics to Aeon resource pack: blocks, items and interface elements.

It also supports several items and blocks of mod like Galacticraft, Modular Power Armor, Bibliocraft, Mekanism, Carpenter's Blocks and many others.

2 extra MC1.7.10 patch versions: Mars and Venus -- both add support for custom skies (requires Optifine) and terrain.

Video-example showing the Mars version, now available:



Huge Galacticraft-themed paintings for Bibliocraft:



How to install

1. Download both Aeon Main Pack and Aeon Extension Patch.
2. In the Options/Resource Packs windown, put Aeon Extension Patch above Aeon.

Additional info

Complete list of supported mods and technical info: Resource pack page at EzerArch.com - Extra

Complete list of supported mods, features, specs and additional technical info: Resource pack page at EzerArch.com - Features


Credits
  • Original Aeon Resource Pack by TheSparko: project page
  • Digital Clock by ElectricMonkey
  • Disc 11 - Music used: Dance of the Pixies by Jens Kiilstofte
  • Mars and Venus graphics by Space Viking from Galacticraft dev team
  • Potatoes, pumpkin pie, compass, iron golem, seeds, flower pot and others from LEDCraft by Vickal1: permission - see FAQ in the section 6, 4th question of the original thread


My Other Works

All my other projects are here: www.planetminecraft.com/member/ezerarch/

My YouTube Channel: www.youtube.com/EzerArch

Twitter: twitter.com/EzerArch
Creditthesparko, Space Viking, Vickal1, ElectricMonkey, machinimasound
Progress95% complete
Game VersionMinecraft 1.12.2
Resolution32x
Tags

40 Update Logs

Update #40 - Aeon Extension Patch - v12.1, small fixes : 03/29/2020 2:13:32 pmMar 29th

Just a few fixes.

Changes:
- Bibliocraft: clipboard is now opaque.
- Exotic Birds: remove en_US lang file.
- Modular Power Suits/Armor: fix in-place crafting table icon and delete unused/ALT icon.
- Modular Power Suits/Armor: fix liquid nitrogen icon and path.
- Vanilla: edit splash texts.

More details and updates: www.ezerarch.com/ and twitter.com/EzerArch
LOAD MORE LOGS

2
05/02/2020 5:28 pm
Level 1 : New Miner
DOGE THE DICTATOR
1.15.2? I have all my mods on it so it would be very hard do downgrade
1
05/03/2020 6:01 pm
Level 63 : High Grandmaster Architect
EzerArch
Great Dictator, it's a honor having you sir here.
A 1.15.2 version will eventually happen: twitter.com/EzerArch/status/1244786470872846336.
2
04/25/2020 2:58 am
Level 63 : High Grandmaster Architect
EzerArch
More updates coming.
2
03/27/2020 6:56 pmhistory
Level 63 : High Grandmaster Architect
EzerArch
1
03/17/2020 4:34 pm
Level 63 : High Grandmaster Architect
EzerArch
1
02/25/2020 10:59 pm
Level 63 : High Grandmaster Architect
EzerArch
2
02/23/2020 2:34 am
Level 1 : New Crafter
Earth_Quake
plz update to 1.15 ;3;
1
02/25/2020 10:59 pm
Level 63 : High Grandmaster Architect
EzerArch
Why not?
Porting to 1.12 is on the way: twitter.com/EzerArch/status/1232483986233913344
2
09/04/2019 9:53 am
Level 1 : New Miner
Ash_Draken
This is such an awesome texture pack its a real shame it has not been updated in such a long time.
1
03/22/2020 7:54 am
Level 63 : High Grandmaster Architect
EzerArch
1
12/28/2019 3:17 pm
Level 63 : High Grandmaster Architect
EzerArch
I agree. :)
3
07/17/2019 1:02 pm
Level 15 : Journeyman Miner
EpicKakao
1,14?
1
02/25/2020 8:59 pm
Level 63 : High Grandmaster Architect
EzerArch
I'm porting to 1.12 and perhaps to 1.15/16 next. Stay tuned.
twitter.com/EzerArch/status/1232484987892486144
1
12/28/2019 3:18 pm
Level 63 : High Grandmaster Architect
EzerArch
I think it's a nice idea. :)
1
12/10/2017 12:47 am
Level 3 : Apprentice Crafter
plumprumps
So it's been two years now, and I'm revisiting this pack only to find that I am STILL having issues utilizing the glass textures with Optifine. MCPatcher is practically obsolete at this point, so I am unsure why I am not getting connected textures with Optifine. It says in many posts that you have been trying to move towards Optifine, and the images of thesparko's glass design all look great, so why am I getting a glass texture that is nearly default in look? Please advise.
1
03/03/2020 6:24 am
Level 63 : High Grandmaster Architect
EzerArch
Now I'm back updating the pack, I'll look into the glass pane issue. Weee, everything is a mess but things are slowly being fixed: https://twitter.com/EzerArch/status/1234383235460759555 and https://twitter.com/EzerArch/status/1230001023370088448
1
01/17/2018 6:37 am
Level 63 : High Grandmaster Architect
EzerArch
Depends on the glass set: regular glass block, stained glass blocks or glass panes? If I'm not wrong, one of them is not supported in Optifine. I need to check it after I'm back from my break.
2
06/19/2017 1:48 am
Level 3 : Apprentice Miner
Pigeon_small
A very nice look. I'm on a real sci fi kick right now and this looks the part perfectly.
1
02/15/2017 10:05 am
Level 2 : Apprentice Network
Herobrine3847293
i was wondering if you could release the space station that is in that photo with the satellite and mmu and uses carpenters blocks
1
04/17/2016 4:23 pm
Level 3 : Apprentice Mage
alexahmae
Any plans for a 1.9 update? I'd love to use this as a server pack, but I'm afraid I'm not willing to give people random vanilla textures in the middle of the RPG...

Anyway, great work so far! Really love it!
1
06/12/2016 6:43 pm
Level 63 : High Grandmaster Architect
EzerArch
Yes: http://ezerarch.blogspot.com/2016/01/late-new-year-update-and-future-plans.html

In fact, I'm working on the release right now. I need to fix/update my site first.
1
02/01/2016 6:52 am
Level 3 : Apprentice Crafter
plumprumps
Hello, I seem to be having trouble with the glass textures. The plain glass is not connecting, it retains its thick border which is very awkward-looking. The colored glass is just very plain. In your images, there are glasses with lines and patterns on them. How can I get my glass to look like that?
I am using Optifine HD C1 with Forge 1558 on MC 1.7.10. I have always gotten connected textures with this setup, and it seems to be working for other blocks, just not the glass. Any tips for me?
Thanks!
1
02/16/2016 12:36 am
Level 63 : High Grandmaster Architect
EzerArch
The problem is, the glass uses a render method that only MCPatcher supports, while Optfine does not: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272953-optifine-hd-h2-fps-boost-hd-textures-shaders-and?page=2368#c49060


Solution: I'm working already on stained glass as replacement, which works pretty much well on MCPatcher: http://ezerarch.blogspot.com/2016/01/late-new-year-update-and-future-plans.html
1
02/20/2016 11:56 am
Level 3 : Apprentice Crafter
plumprumps
Ah, that makes sense then. I just swapped a few of the glass textures out with other packs' because I'm an idiot who can't get MCPatcher to work with Forge. It'll work for now, in the meantime I'll buckle up and wait for the stained glass solution to be ready!
1
03/30/2016 7:32 pm
Level 63 : High Grandmaster Architect
EzerArch
You are not an idiot. It's just modding Minecraft that is dumb. I spend most of my time debugging and trying to get things working than actually playing the game.
1
06/27/2016 6:25 pm
Level 1 : New Miner
NinjaTreecko
i'm actually having the same problem with the latest version of MC patcher. any tips?
1
07/03/2016 12:17 am
Level 63 : High Grandmaster Architect
EzerArch
MCPatcher hasn't got any update for 1 year, so I think it's time to move from it onto Optifine.

And I'm working on fixing the glass issue, among other things: Forum post and Blog post with plans.
1
12/09/2015 7:33 am
Level 26 : Expert Narwhal
Cloud the Angel
I fixed it. I reinstalled Optifine and Forge using 1.8.8 instead of just 1.8. :-D Now i can't use Shaders though. D-:
1
11/12/2015 10:57 am
Level 26 : Expert Narwhal
Cloud the Angel
Optifine still doesn't work after the patch thing you did... Just sayin'.
1
11/17/2015 8:44 pm
Level 63 : High Grandmaster Architect
EzerArch
My patch doesn't provide a full fix, it just made some CTM properties more "supportable" for Optifine.

Honestly, I don't know what may be causing your problem. I use Aeon main pack with my Aeon patches and Optifine on Minecraft 1.7.10 and Forge 1558 with no problem at all, except Optifine doesn't support every MCPatcher render method.

Did you try to load MC with Forge 1558 (or 1448), Optifine, Aeon main pack, Aeon Extention Patch and no other mod?
1
11/18/2015 5:44 am
Level 26 : Expert Narwhal
Cloud the Angel
I tried with just Optifine and no Forge and i tried Forge with Optifine and Shaders, and i tried Forge without Optifine and with Shaders, 1st Didn't work, 2nd Didn't work either. 3rd Worked. Anyway, I'm thinking it'll work when 1.9 comes out.
1
11/18/2015 10:47 pm
Level 63 : High Grandmaster Architect
EzerArch
1. It's impossible to load mods without Forge.
2. Probably you should NOT use OF with Shaders mod, see: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286604-shaders-mod-updated-by-karyonix?comment=12542
1
11/19/2015 4:10 am
Level 26 : Expert Narwhal
Cloud the Angel
Then how the fuck did i use Optifine without anything else for the entirety of my MC-life?!
1
11/19/2015 5:01 pm
Level 63 : High Grandmaster Architect
EzerArch
1st, I don't know how long you have been playing MC therefore I can't guess your entire modding experience. So...

2nd, I have no idea if you do the classical manual installation like in pre-Forge era (e.g. delete the META-INF thing, extract and drop the files inside the jar file), 99% of today's mods require a mod loader like Forge, Liteloader, MagicLauncher etc. And...

3rd, calm down. If you still need help, ask OF dev, show him the crash logs and explain your situation, since I can't debug other people's mods.
1
10/26/2015 3:10 am
Level 26 : Expert Narwhal
Cloud the Angel
:-D
1
09/18/2015 6:21 am
Level 16 : Journeyman Engineer
Lucius4500
Very cool
1
09/09/2015 8:49 am
Level 26 : Expert Narwhal
Cloud the Angel
Ezer'Arch, help! Plz! Whenever i put on the normal Aeon it doesn't work, like nothing happens, it's just vanilla minecraft.
1
09/09/2015 7:15 pm
Level 63 : High Grandmaster Architect
EzerArch
Did you follow the "How to install this patch?" part?
1
09/10/2015 4:03 am
Level 26 : Expert Narwhal
Cloud the Angel
Yes. -_- I mean when i put the normal Aeon in, it litterially removes itself from Selected Resource Packs.
1
09/10/2015 5:50 pm
Level 63 : High Grandmaster Architect
EzerArch
Minecraft version?
1
10/13/2015 10:52 am
Level 26 : Expert Narwhal
Cloud the Angel
EzerArch! Why u no respond, i need le help.
1
10/15/2015 1:40 am
Level 63 : High Grandmaster Architect
EzerArch
Because I barely have spare time for my hobbies. My priorities are Galacticraft development and keeping my YT channel active.

First, Aeon works with MCPatcher, no guaranties for Optifine (plus Optifine kinda hates the mods I support). If it removes itself in 1.8, I have no idea why. It does happen if you attempt to use it in 1.9 snapshots.
1
09/11/2015 4:45 am
Level 26 : Expert Narwhal
Cloud the Angel
Currently just 1.8, but I've tried more recent versions of Optifine aswell, and they don't work either.
1
09/06/2015 9:38 pm
Level 52 : Grandmaster Mage
Spectre
Amazing work here, m8! :D
1
09/07/2015 10:36 pm
Level 63 : High Grandmaster Architect
EzerArch
Thank you! :)
1
08/24/2015 5:32 pm
Level 26 : Expert Narwhal
Cloud the Angel
Ezer'Arch?
1
08/24/2015 8:41 pm
Level 63 : High Grandmaster Architect
EzerArch
Vernerl?
1
08/25/2015 5:35 am
Level 26 : Expert Narwhal
Cloud the Angel
Could you make an add-on for Aeon, for my map?

How much would it take?
1
08/09/2015 6:37 pm
Level 26 : Expert Narwhal
Cloud the Angel
EzerArch?
1
08/09/2015 7:43 pm
Level 63 : High Grandmaster Architect
EzerArch
Yes.
1
08/10/2015 3:02 am
Level 26 : Expert Narwhal
Cloud the Angel
...I donno... Do you wanna help me with a Sci-Fi map thing?
1
08/10/2015 6:32 pm
Level 63 : High Grandmaster Architect
EzerArch
Sorry, I like to help people but I've got too much on my plate.
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