- check_circle Armor
- check_circle Art
- check_circle Environment
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Terrain
Published Mar 28th, 2012, 3/28/12 5:28 pm
- 2,720 views, 1 today
- 213 downloads, 0 today
11
Most texture packs change the look and feel of minecraft too much for my taste, so I made this little pack for those of us who want the default textures, just a little upgraded. Using this pack, you will find the minecraft world still looks relatively unchanged, and yet it looks prettier and different materials are easier to tell apart. That's the unique beauty of this texture pack! Subtlety!
Changes not shown in screenshots:
-ocelots don't change skins when you tame them.
-some of the weirder art has been replaced with in-game screenshots.
-records colored to match dyes www.planetminecraft.com/mod/record-factory-123/
-iron golems are iron-colored instead of sandstone-colored.
-magma cubes are a bit brighter
If you like it, please diamond, fave, and/or share it with your friends! If you sort of like it, but think there is something I should change, please leave a comment.
I also have matching textures for "Better than Wolves"and "Mo Creatures" for anyone interested.
I know that I changed the colors of the wooden planks quite a bit, but I did for realism's sake. Since the trees in the game are based on real life trees and named after real life trees, I figured the planks they turn into should also match real life planks. I saturated them a bit more than real life so they would be easier to tell apart.
I didn't really want to change sugar cane as much as I did, but when I was fooling around with textures I realized that I have no idea what sugar cane actually looks like, I just assumed that it looked like bamboo. So I went and looked it up and it looks NOTHING like bamboo. I tried to match my new knowledge as best I could, but real sugarcane only has leaves at the very top and I just couldn't do that with the way the sugar cane grows in-game.
I made tall grass shorter so you could see flowers, shrooms, and caves more easily. I changed ferns because the default things... really don't look like ferns to me. They look like pine trees, which I then changed pine saplings to look more like. And while I was changing those, I noticed that jungle saps are made to look like the trees you find, but planting one does not give you the underbrush of a natural jungle tree, so I took that out of the sapling texture.
I love having windows but what's the point if you can hardly even see out of them? I would have liked to make glass a solid, semi-transparent shade, but for some reason I can't get semi-transparent colors to work with minecraft textures so I settled for erasing a lot of the glass texture for easier looking through.
Beds are black cuz I like black :P
Npcs were the hardest thing for me to texture since I had no guide to what went where on the model. Had to do a lot of random testing. Kind of sad/funny that the part of the game I worked hardest on is the least likely to show up :/
Changes not shown in screenshots:
-ocelots don't change skins when you tame them.
-some of the weirder art has been replaced with in-game screenshots.
-records colored to match dyes www.planetminecraft.com/mod/record-factory-123/
-iron golems are iron-colored instead of sandstone-colored.
-magma cubes are a bit brighter
If you like it, please diamond, fave, and/or share it with your friends! If you sort of like it, but think there is something I should change, please leave a comment.
I also have matching textures for "Better than Wolves"and "Mo Creatures" for anyone interested.
Additional Notes
I tried to make iron more metallic, but I just can't do it without upping the pixel count. Oh well, at least these iron textures are better than the originals.I know that I changed the colors of the wooden planks quite a bit, but I did for realism's sake. Since the trees in the game are based on real life trees and named after real life trees, I figured the planks they turn into should also match real life planks. I saturated them a bit more than real life so they would be easier to tell apart.
I didn't really want to change sugar cane as much as I did, but when I was fooling around with textures I realized that I have no idea what sugar cane actually looks like, I just assumed that it looked like bamboo. So I went and looked it up and it looks NOTHING like bamboo. I tried to match my new knowledge as best I could, but real sugarcane only has leaves at the very top and I just couldn't do that with the way the sugar cane grows in-game.
I made tall grass shorter so you could see flowers, shrooms, and caves more easily. I changed ferns because the default things... really don't look like ferns to me. They look like pine trees, which I then changed pine saplings to look more like. And while I was changing those, I noticed that jungle saps are made to look like the trees you find, but planting one does not give you the underbrush of a natural jungle tree, so I took that out of the sapling texture.
I love having windows but what's the point if you can hardly even see out of them? I would have liked to make glass a solid, semi-transparent shade, but for some reason I can't get semi-transparent colors to work with minecraft textures so I settled for erasing a lot of the glass texture for easier looking through.
Beds are black cuz I like black :P
Npcs were the hardest thing for me to texture since I had no guide to what went where on the model. Had to do a lot of random testing. Kind of sad/funny that the part of the game I worked hardest on is the least likely to show up :/
Credit | mojang for creating the original textures, which I edited slightly |
Progress | 100% complete |
Game Version | Minecraft 1.3.1 |
Resolution | 16x |
Tags |
719551
4
Create an account or sign in to comment.
edit: aw man, the way they cropped my main image noone sees the actual pack, just the default I put up for comparison D: Nobody's going to want to check it out even with the feature T.T