• 8/8/24 6:31 pm
- 1.1k views • 1 today
- save_alt 168 downloads
- Game Version
- Minecraft 1.21
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- Audio
- Mobs
Added CreditJack Manifold, AverageHarry
1
This makes the Zombie, Husk and Zombie Villager all sound like AverageHarry.
Sounds sampled from Jack Manifold's video "We Watched Weird ASMR", where both he and Harry were making weird ASMR sounds about 7 minutes in. Harry started to make breathing noises into his mic which Jack remarked as "sounding like a Minecraft zombie", which led to this pack being made.
This pack was actually shown on one of Harry's recent streams, so I figured that for those who wanted to give it a go, I should release it on here.
So go at it as you please!
~#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------#~
SIDENOTE I - One of the Husk sounds hasn't been replaced, but I can't actually find it.
SIDENOTE II - Apologies that the sounds are quite loud and don't fade when you're further away from a zombie, I think that might just be a problem with the game's use of FMOD, its sound engine, that makes any noises replaced by a texture pack sound like they're right next to you at all times. I don't know if I can actually fix this.
Sounds sampled from Jack Manifold's video "We Watched Weird ASMR", where both he and Harry were making weird ASMR sounds about 7 minutes in. Harry started to make breathing noises into his mic which Jack remarked as "sounding like a Minecraft zombie", which led to this pack being made.
This pack was actually shown on one of Harry's recent streams, so I figured that for those who wanted to give it a go, I should release it on here.
So go at it as you please!
~#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------#~
SIDENOTE I - One of the Husk sounds hasn't been replaced, but I can't actually find it.
SIDENOTE II - Apologies that the sounds are quite loud and don't fade when you're further away from a zombie, I think that might just be a problem with the game's use of FMOD, its sound engine, that makes any noises replaced by a texture pack sound like they're right next to you at all times. I don't know if I can actually fix this.
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