- check_circle Environment
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Particles
- check_circle Terrain
- check_circle Audio
- check_circle Models
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103
Stick with the times!
The Bedrock Conversion resource pack aims to bring Minecraft Bedrock Edition quirks and features over to Minecraft Java Edition. This is an on-going project and is continually updated, please check in once in a while!Please also subscribe for future updates!
REQUIRES OPTIFINE FOR THE COMPLETE EXPERIENCE
A massive thank you goes to all the people who made this pack what it is today!
Special thanks to:
TheResourceMan - For providing the Piston model, Grass and Foliage vibrancy from Bedrock Edition.
NoobKing07 - For providing the true Bedrock Edition Panorama textures and Removed Sweeping particles and sounds!
elefreividomg - For suggesting features to add to the resource pack.
Nixel - For providing Biome Water Colors from Bedrock Edition! Optifine Required!
darthgeorge43 - For suggesting the Purple Raid Boss Health bar!
DraminOver - For providing Fully Colored Wool for Sheep from Bedrock Edition! Optifine Required!
PackMinecraft - For providing 3D Lily Pads from Bedrock Edition!
Noatry - For providing Old School door sounds!
NotCraftingTable - For providing Bedrock Steve!
xojamface - For suggesting Bedrock Exclusive Splash text and providing a whole bunch of Bedrock-style fixes!
WoofDoggensten - For suggesting old sounds, bedrock-style fishing rod, and providing bedrock chests, signs and explosion fx!
Enchanted_Games - For their tutorial on editing hardcoded colors! (XP Text and Item Hover)
For anyone interested in contributing to this resource pack, please message me! I'll be more than happy to work with you!
Installation:
- Drag and drop into Resource Pack folder.
- Extract to that folder (Make sure you have a program to extract .zip files, such as 7-Zip)
- Select it in-game in resource packs
- Move it to the top of the right-hand column
- Navigate to the folder "choose your interface size and console"
- Inside will be folders named "gui small" and "gui large"
- Choose a panorama_overlay from inside the folder that corresponds to your gui scale (1-2 for small, 3-4 for large)
- There are options for console edition buttons, e.g. panorama_overlay_alex_xbox_large.png
- Once you have chosen the appropriate scale and desired console edition, rename it to panorama_overlay.png
- Copy this file and paste it into assets\minecraft\textures\gui\title\background and replace the panorama_overlay.png that is already present.
If there is anything I have missed, please feel free to leave a suggestion in the comments!
Bedrock Exclusive Features Reference Video:
Credit | TheResourceMan, NoobKing07, elefreividomg, Nixel, darthgeorge43, DraminOver, PackMinecraft, Noatry, NotCraftingTable, xojamface, WoofDoggensten, Enchanted_Games |
Progress | 100% complete |
Game Version | Minecraft 1.21 |
Resolution | 16x |
Tags |
45 Update Logs
Update #45 SlipperyT Avatars (Optional) : by Kitty Kat 07/06/2024 8:08:51 amJul 6th
This may be a controversial update, but the characters are completely optional!
+Added Jenny, Jenny Shorts, and Ellie for main menu avatars (characters belong to SlipperyT)
+Fixed gui 1-2 scale Alex using the wrong texture (was previously gui 3-4 instead)
+Replaced default avatar with a blank one (please choose your own)
+Added Jenny, Jenny Shorts, and Ellie for main menu avatars (characters belong to SlipperyT)
+Fixed gui 1-2 scale Alex using the wrong texture (was previously gui 3-4 instead)
+Replaced default avatar with a blank one (please choose your own)
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cool pack!
thanks!
The dressing room button is in the exact place as it is on Bedrock edition, but I can make an altered version for gui 4.
For now you will just have to set the gui scale to 3. Sorry for the inconvenience.
I am glad to have credited you for it and thank you for your contribution!
also, i'm pretty sure the heart folder needs to go inside the hud folder.