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Colored Lighting (Vibrant Visuals)

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Progress
100% complete
Game Version
Minecraft Bedrock
Resolution
16x
Changes include
  • Environment
  • Misc
  • 1
  • 0
Bedrock Edition
MC_GameingYT
Level 15 : Journeyman System Architect
2
A Vibrant Visuals resource pack that applies custom color values to Minecraft’s lighting system. This pack focuses purely on recoloring existing light sources, changing how Vibrant Visuals renders illumination without altering gameplay, blocks, or mechanics.

It overrides light color definitions for supported point lights and local lighting sources, giving the world a fully customized colored lighting style while still using the base Vibrant Visuals rendering system.

No textures, models, or gameplay features are modified.

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REQUIREMENTS
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This pack requires the following to function correctly:

- Minecraft Bedrock Edition (latest or near-latest version recommended)
- Vibrant Visuals compatible GPU

Without Vibrant Visuals enabled, the pack will not function, as it depends entirely on the deferred lighting system.


Blocks changed include the following:

- Torches, lanterns, candles, and campfires
- Fire, soul fire, lava, and magma blocks
- Glowstone, sea lanterns, and shroomlights
- Copper lights (torches, lanterns, bulbs, all oxidation states)
- Redstone light sources (torches, lamps, ore, blocks)
- End and Nether lighting (portal, end portal, end gateway, respawn anchor, crying obsidian)
- Froglights and amethyst crystals
- Sculk blocks and sensors
- Decorative emitters (beacon, conduit, brewing stand, enchanting table, ender chest)
- Environment emitters (sea pickles, cave vines, light block, dragon egg)

No textures, models, or gameplay mechanics are modified.

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