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Game Version
Minecraft 1.17
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AshtonPyr
Lvl 31 β€’ Artisan Nerd
13
If the Drowned have access to copper, and don't really spawn in structures with much prismarine, then why aren't their tridents copper? This pack fixes that!

This pack makes the tridents, predictably, copper colored. This also works thematically not just because of the material being readily available to the Drowned but also works well with the Channeling enchantment due to similarities to lightning rods.


Based on a pack by Nautica Natzival, namely their The Golden Trident pack.

1 Update Logs

v1.0.1 : by AshtonPyr 07/06/2021 4:03:30 pmJuly 6, 2021 @ 8:03 pm UTC

Changed the coloration to more closely resemble copper, didn't do the best job at my first estimation! πŸ˜…

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ViridianKnight
β€’ 12/06/2021 1:09 pm
β€’ Level 1 : New Miner
does it work in all versions?
1
AshtonPyr
β€’ 12/07/2021 12:22 am
β€’ Level 31 : Artisan Nerd
Should work, just change the format number in pack.mcmeta to correspond to the version you want, if there's an issue notify me!
1
LordRimuru
β€’ 08/15/2021 6:38 pm
β€’ Level 1 : New Crafter
can i used it on bedrock?
1
AshtonPyr
β€’ 08/23/2021 1:38 pm
β€’ Level 31 : Artisan Nerd
Bedrock and Java have two different systems for resource packs, I'm not sure how to convert but I know a few peope that do. Might take a bit given irl things.
2
minidrwho
β€’ 11/15/2021 8:27 am
He/Him β€’ Level 34 : Artisan Gentlemen Imposter
It's just a texture from what I can tell you can port simple texture packs from Java to bedrock easily but ones that add new or change models are a different story
1
BenGamin98
β€’ 07/06/2021 11:08 pm
β€’ Level 50 : Grandmaster Blacksmith
How about an oxidized copper trident? It would keep close to the prismarine color and would match the drowned in that they would both be old, decaying, and exposed to the elements!
2
AshtonPyr
β€’ 07/06/2021 11:19 pm
β€’ Level 31 : Artisan Nerd
history
If I do, it'll probably be the Weathered Copper texture since full oxidation will be so close to prismarine that it'll be redundant.
2

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