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Published Dec 22nd, 2020, 12/22/20 12:41 pm
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Someone on Reddit needed help with CustomModelData for textures and it can be difficult to explain over text. So, I made this.
Gives 81 unique textures to the carrot on a stick but can be expanded to more textures or copied and modified to different items.
The textures are mostly filler terraria textures but they are easily replaceable.
The Texture '4' shows the basics of how to scale and move where items are when in the player's inventory, on the ground, etc.
To get the textures in game type:
/give @p minecraft:carrot_on_a_stick{CustomModelData:#}
and replace the # with a number.
Gives 81 unique textures to the carrot on a stick but can be expanded to more textures or copied and modified to different items.
The textures are mostly filler terraria textures but they are easily replaceable.
The Texture '4' shows the basics of how to scale and move where items are when in the player's inventory, on the ground, etc.
To get the textures in game type:
/give @p minecraft:carrot_on_a_stick{CustomModelData:#}
and replace the # with a number.
| Progress | 100% complete |
| Game Version | Minecraft 1.16.5 |
| Tags |
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