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Der's Shaded Font Plus (Default 16x)

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Game Version
Minecraft 26.2
Resolution
16x
Progress
100% complete
Changes include
  • Font
  • 42
  • 27
DerDiamant
Lvl 31Artisan Aesthetic Pixel Painter
8
Curseforge Downloads                                 Modrinth Downloads

Der's Shaded Font Plus (Default 16x) Minecraft Texture Pack
Overview Header

This resourcepack simply modifies Minecraft's font by adding targeted colored shading to the lower parts of its characters, giving the game a more refreshing/visually appealing look! Supports 10,000+ characters, various languages, many symbols and is available for a wide range of game versions!

v18+ has custom configs, letting you toggle absolutely anything, including new experimental features, powered by Respackopts (optional). Without it, default settings will be applied, similar to v17, with tweaks from v18+.

Got an idea for a new feature or is something missing? [Quick Suggest it here]

Version Helper / "Help me pick a version"
Visual Styles
- Reshaded (current): v10.1+
- Classic (more color): v1-v9.2, v13-legacy, v18+
- Vibrant (saturated): v10 only
- Rose-tinted: v9.1-9.2
- Light Greenish: v9.1-9.2
- Grayscale: v9.1-9.2
- Opal/Pastel-rainbow: v9.1-9.2
- Subtle Default Gradient: v9 only

Functionality
- No Shaded Illager Glyphs: v1, v2 & v16
- Wynncraft Tooltips: v13+
- Hypixel/General Symbols: v11+ (v12+ recommended)
- More Languages/Unicode: v11+ (v12+ recommended)
- Shaded enchanting particles: v17+
- Respackopts Mod Options: v9.x & v18+

Game version support can be filtered in the files/versions tab. Unsupported game versions may (mostly) work but expect a few things to break.


Features Header

All of Minecraft's font is currently supported and shaded*, consisting of:
  • ascii.png: Most-used characters & some other symbols
  • ascii_sga.png: Standard Galactic Alphabet used for enchanting
  • asciillager.png: Secret characters only illagers may understand
  • accented.png: Versions of letters with accents, diacritics, ligatures & circled numbers/letters
  • nonlatin_european.png: Accented characters, miscellaneous symbols, some non-european characters & latin script characters


Beyond that, the latest releases also added:
  • 8,000+ shaded glyphs across 36 unicode pages*
  • Extensive language & symbol support*
  • Corresponding font provider files to allow for individual tweaks*
  • Extra options for narrow spacing, forced shaded font & mod guide books
  • Support for Hypixel (used unicode*, bazaar graph fix & revert text colors)
  • Support for Wynncraft (item tooltips*)
*indicates an enabled-by-default feature (without Respackopts)
Questions Header

Q1: May I use this for my modpack?

A1: Feel free to include it in your modpacks on Curseforge and Modrinth! If you are using it as a content creator, giving credit by linking to this project's page in your content's description is highly appreciated.
Q2: Do I need Respackopts?

A2: While this mod would let you toggle individual pack features, it is entirely optional! You would only really need it if you wanted to access features that are not enabled by default (for reasons) or to disable default ones. Default settings should be sufficient for most users. It is not recommended to try to use Respackopts on a different modloader through Connector, as it will make pack configs not work.

Q3: How do I use this on a server with a forced resourcepack?

A3:
For use on any server that has a forced resourcepack, Server Pack Unlocker can be installed. Ensure to drag this pack above the server resourcepack for the font shading to have higher priority.

Q4: Why do a few specific glyphs/symbols have no shading?

A4: For affected unicode glyphs (also see Q5), editing those with a resourcepack causes a visual double-struck issue under certain circumstances, so shading for those has been removed in v14-16+, fixing that issue. For some other symbols it has been a design choice to improve readability. Lastly, custom icons of popular servers will not be supported due to their licensing.

Q5: What languages are not supported?

A5: Chinese, Japanese, Kannada & Korean currently have no shaded glyphs. This is due to the double-struck issue mentioned above. All other languages not listed here have shaded glyphs!


Submit feedback, an issue or other requests here. / 100% feature parity with the 32x version!

36 Update Logs

Update v20 - Cleanup III : by DerDiamant 07/15/2026 5:30:34 pmJuly 15 @ 9:30 pm UTC

This release addresses a compatibility issue with the Big Sign Writer Mod (modrinth.com/mod/bigsignwriter) along with some config changes.

- Fixed an issue that caused warped text when trying to use unicode fonts from the Big Sign Writer Mod. (Thank you, anonymous bug reporter!)

As a result of fixing the issue, the following unicode glyphs are no longer affected by the pack, with many of them being shape-like glyphs that would have had their shading removed eventually: 2500-259f, 25ae, 25da, 25db, 25e2, 25e3, fe20-fe4f, 2070-209f, 2768, 2769, 208d, 208e, 203e, 3000, 21c2, 23b2, 23b3, 25f9, 25fa, 29f6, 1732, 1753, a94f, 275f, 2981

Note that the above codepoints had to be manually researched and disabled, minor oversights are possible. A select few of the mod's fonts re-using common glyphs like commas is not fixable by this pack.

- A few filled-circled numbers have had their shading removed as a design choice (2776-277f, 278a-2793) as well as six miscellaneous symbols (262f, 2051, 2610-2612, 25c6).

Config changes:
- Server-related settings have been grouped into a new "Servers" category
- Replaced "Apply several glyph size fixes" with "Use corresponding glyph definitions"
- Fixes previously included in "Apply several glyph size fixes" have been made seperate non-default settings
- Changed "Override Wynncraft's tooltip font" to no longer be a default setting (Correction: Only with Respackopts installed, will be reverted in next update)
- Updated information on some config entries, including previously missing requirements

v20
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