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Dry Update 1.19 [OptiFine + CMD]

  • check_circle Art
  • check_circle Items
  • check_circle Mobs
  • check_circle Terrain
  • check_circle Models
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KeepMeow's Avatar KeepMeow
Level 69 : High Grandmaster Kitten
445
Dry Update 1.19 [OptiFine + CMD] Minecraft Texture Pack

Dry Update 1.19 [OptiFine + CMD] Minecraft Texture Pack

This resourcepack updates badlands, deserts and savannas biomes.

brightness_5 For example, cactus will now have appendages with pink flowers, as was shown in the vote for biomes. In the badlands biome, tumbleweeds and bones gnawed by wild animals will be found. Sand in deserts and badlands will have irregularities and different heights. Added 2 types of new wood: a log of baobab (ID: acacia_wood) and palm (ID: jungle_wood). Added 2 types of new food: ostrich and crocodile meat.

More details about the other updates added using OF or CMD will be written in Update Logs.
(The decorations are designed to be placed in a item frame. OptiFine Edition = Missing Item Frame;
CustomModelData Edition = Invisible Item Frame
/give @s item_frame{EntityTag:{Invisible:1b}} 1).
This resourcepack is adapted to three languages: English (US), Української and русскому.
If your language is missing, then you can add it yourself (following an example):
assets/minecraft/lang/<language_code>.json

Acacia Wood = Baobab Log.
Jungle Wood = Palm Log.

Photographer: Feniksovich
Credit"Crocodiles" mod by Viperfish2000 (Texture and model have been changed) & some ideas from the internet for mobs.
Progress100% complete
Game VersionMinecraft 1.19
Resolution16x
Tags

3 Update Logs

OF+CMD : by KeepMeow 06/21/2022 6:57:23 pmJun 21st, 2022

spaSavannas Update
1. Ostrich (ID: white_wool) — OF: OstrichCMD: 6;
2. Ostrich [​Head in the sand] (ID: white_wool) — OF: Ostrich Head DownCMD: 7;
3. Ostrich Baby (ID: white_wool) — OF: Ostrich BabyCMD: 8;
4. Ostrich Egg (Egg) — OF: Ostrich EggCMD: 1;

5. Termite (ID: white_wool) — OF: TermiteCMD: 5;
6. Termite Mound [​1] (ID: dripstone_block) — OF: Termite Mound 1CMD: 1;
7. Termite Mound [​2] (ID: dripstone_block) — OF: Termite Mound 2CMD: 2;
PS: It can be supplemented with blocks of dripstone & pointed dripstone.

8. Quicksand (ID: sand) — OF: QuicksandCMD: 1;
9. Baobab Log (ID: minecraft:acacia_wood);

10. Raw Ostrich Meat (ID: beef) — OF: Ostrich MeatCMD: 2;
11. Cooked Ostrich Meat (ID: cooked_beef) — OF: Cooked Ostrich MeatCMD: 2.
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Puffber
12/16/2022 12:04 pm
Level 1 : New Explorer
Puffber's Avatar
I can't find any of the models or blocks, I can only find the palm and baobab logs please help.
1
Danieltjee
08/26/2022 4:23 am
Level 1 : New Miner
history
Danieltjee's Avatar
Hey, this pack is awesome! I believe the placement of the crocodile heads is off in the OF version, which prevents the models from lining up correctly.

Also, how did you manage to place the quicksand on an empty block? For me, when I place an item frame, the quicksand is placed underneath the item frame instead of on top of it, which makes it interfere with the texture of the block behind the item frame.
2
KeepMeow
08/26/2022 6:10 am
Level 69 : High Grandmaster Kitten
KeepMeow's Avatar
Hi! Look at the latest screenshots and you will understand how to build a model of a crocodile and quicksand. Quicksand is the cobweb on which the item frame is located.
3
egerobrox3
07/17/2022 2:12 pm
Level 11 : Journeyman Miner
egerobrox3's Avatar
I can't find animals
1
KeepMeow
07/17/2022 3:31 pm
Level 69 : High Grandmaster Kitten
history
KeepMeow's Avatar
Hello. Nothing will appear by itself, this resourcepack is decorative, and all decorations must be placed by the player independently.

Using the "OptiFine Edition" you should rename items using an anvil to one of the names listed in Update Logs (Item IDs and names are also in the Update Logs).

If you are using the "CustomModelData Edition", then you should give yourself a items as follows /give @s Item_ID{CustomModelData:Number}

For some decorations, a "skeleton" is needed, I wrote about this in the last screenshots. If you have never encountered this, then just delete this resourcepack.

(The decorations are designed to be placed in a item frame. OptiFine Edition = Missing Item Frame;
CustomModelData Edition = Invisible Item Frame /give @s item_frame{EntityTag:{Invisible:1b}} 1).
3
egerobrox3
07/18/2022 8:45 am
Level 11 : Journeyman Miner
egerobrox3's Avatar
okey thanks
2
Zulfish
07/15/2022 5:28 am
He/Him • Level 44 : Master Sus Fish
history
Zulfish's Avatar
Is it okay if I can modify and use this resource pack for a datapack I want to make and publish?
3
KeepMeow
07/15/2022 5:32 am
Level 69 : High Grandmaster Kitten
KeepMeow's Avatar
Yes, but include me in the authors.
3
Zulfish
07/15/2022 5:35 am
He/Him • Level 44 : Master Sus Fish
Zulfish's Avatar
thank you, and I will credit you
3
KeepMeow
07/08/2022 6:52 pm
Level 69 : High Grandmaster Kitten
history
KeepMeow's Avatar
Fixed a "bug" due to which there was also a CMD edition in the OF edition.

This is due to the fact that I first do everything on custom model data, and then transfer it to optifine. I forgot to delete the extra files.
3
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