• 4/7/25 7:26 pm
- 1.3k views • 1 today
- save_alt 214 downloads
- Game Version
- Minecraft 1.21.4
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- Models
49
Makes all block models accurate to their actual size, useful for parkour and technical purposes.
Originally was intended to be an addon for [this pack], but my approach was a bit different. Specifically I mostly only modified the models, so I ended up making the whole thing myself, which means it is standalone. Also the filesize is smaller :3
Some questions you might get:
Q: Why does soul sand, mud, and some snow layers make adjacent blocks see through?
A: MC is coded to hide block sides when they are covered by other blocks, which these blocks by default do. And changing the model doesn't change this behavior sadly. I know some solutions, but I don't like them.
Q: Why does the first layer of snow have a carpet texture?
A: Since the first layer has no hitbox at all, I want it to stand out a bit, but I may change the texture to something else eventually.
*Not all supported blocks are on the thumbnail, but please tell me if I forgot any in the actual pack!
Originally was intended to be an addon for [this pack], but my approach was a bit different. Specifically I mostly only modified the models, so I ended up making the whole thing myself, which means it is standalone. Also the filesize is smaller :3
Some questions you might get:
Q: Why does soul sand, mud, and some snow layers make adjacent blocks see through?
A: MC is coded to hide block sides when they are covered by other blocks, which these blocks by default do. And changing the model doesn't change this behavior sadly. I know some solutions, but I don't like them.
Q: Why does the first layer of snow have a carpet texture?
A: Since the first layer has no hitbox at all, I want it to stand out a bit, but I may change the texture to something else eventually.
*Not all supported blocks are on the thumbnail, but please tell me if I forgot any in the actual pack!
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